User blog comment:Lord Loss/Monster Appreciation Day: Chameleos/@comment-1758220-20120107181846

CHAMELIOS:

Concept: The idea behind this guy is pretty cool. An elder dragon who turns invisible, adding a whole new dynamic to the gameplay of the fight. 8/10

Design: Unfortunately, this concept was ruined when Capcom decided to make Chamelios the silliest, least-threatening looking monster in the game. The structure of the head is odd, with the elongated nose being the biggest annoyance. The flabby, squishy-looking body doesn't really fit with the chameleon idea, and what is up with that big fat tail? Last but not least, the eyes on this thing make him impossible to take seriously. 3/10

Sound: Okay, this is where he starts to impress. While he is cloaked, the music is silent, as if the hunter is playing a sort of cat and mouse with it. Once he becomes enraged, his awesome theme begins to play as the two of you go head to head. The noises he makes does make him a tad less intimidating though (as if his looks weren't bad enough.) 9/10

Gameplay: An interesting twist. The only monster who turns invisible, forcing the hunter to seek it out. He does have a few annoying moves, like the poison cloud and the acid spit which drains your stamina. 8/10

Equipment: The weapons are pretty great, and so is the armour. What else is there left to say? 8/10

Overall: Though his design is quite possibly one of the worst in the series, Chamelios does impress with the invisibility dynamic and the use of sound during gameplay. He's got some great equipment, and though his concept was never used to its full potential, he's still a well-made monster. 8.5/10