User blog comment:Mckrongs/Monster Hunter 4 for the Nintendo 3DS/@comment-1758220-20140707024625/@comment-765166-20140707034427

Them being available at that size means that that resolution is out there somewhere. Both have their downs (one has cutoffs, the other is at a lower res and has text obstructed on them) so that's one downside versus two downsides. To add to that, covering the obstruction would make it worse and would equal it to someone using photoshop to make a normal tigrex render red and pass it off as the rare species, that's why I reverted any attempts done on Shagaru's render. The current ones are fine as is until Yuri covers the monsters himself on Unity for us to have access to the perfect resolution.