User blog comment:Mckrongs/Monster Hunter 4 for the Nintendo 3DS/@comment-1011548-20120708103652/@comment-1011548-20120708165746

I'm sure this argument's been made about 20 times by now... The first proper trailer for MH3 came out October 2008 (TGS) and the actual game was released in August 2009 (in Japan). That's roughly the same as what this is; July 2012 to a Spring 2013 release date. And in Tri's case, there was basically no visual difference between the trailer and the actual game.

In fact, come to think of it, when was the last time you saw a trailer come out 3/4 of a year ahead of a game's release, and the final game looked noticeably better than it was portrayed in the trailer?

Capcom aren't going to completely overhaul the graphics engine of this game before Spring next year. They clearly think that visually this game is fine, otherwise surely they wouldn't be releasing a trailer trying to showcase it...

I won't say the final product won't look a bit better than what's being shown in this trailer. It just won't be a complete top-to-bottom overhaul that I suspect some people here are expecting.

I would say the root of the problem lies with the 3DS and the developers bizarre refusal to move into the big and scary world of graphics that surpass those of a PS2... but Tri G actually looked pretty good (for a handheld game) so something has clearly gone pretty wrong here.