User blog comment:Mckrongs/Monster Hunter 4 for the Nintendo 3DS/@comment-11537809-20130919165743/@comment-8874090-20130919173709

^Oh, rage quits were problematic alright, especially with crimson and white. No one can stay calm if someone kills them in one shot with at least 150 hp or knocks them around with it's insanely long tail every time it turns. Also the "walk forward and roar/summon meteors/lightning" attack had an amazingly broken hitbox. The guy did the attack, and if you walked in front of him 2 seconds later, when he was already backing down, you just got hit by air and lost (at least) half hp.