User blog comment:Kogath/Monster Hunter 4 Ultimate for the Nintendo 3DS/@comment-4563270-20140515205956/@comment-5043481-20140517182313

I think rigging the rewards system would be a better way of dealin with the grind. For example, the chance of getting a paticular item could go up if you diddn't get it in the last quest, and go up even more if you didn't get it in the quest before that as well. This would smooth out the clumps in randomness and make grinding less painful.

Maybe a time attack bonus reward? Speed run --> great rewards.