Forum:Spear and Double Voulge weapons for hunters

I would like to see two new weapon types brought into a new MH game, the Spear and Double voulge as well as a seperate mechanic for each.

The Spear would be a fast and precise weapon, allowing hunters to harass monsters in a hit and run fashion, while not doing much elemental damage the weapons themselves would tend to have more raw damage and high sharpness. The spear would also forego the ability to block and instead the R button would allow a combat dodge (i.e somersault etc) that when used in conjunction with the analogue allows evasion in any direction.

The Double Voulge however would be more oriented towards building up a multiplier, all of its attacks would involve spinning the voulge along numerous axis while moving in a wardance like fashion(allowing some moves a minor evasion ability), ultimately linking in to one big infinite combo. As a result the hunter is too preoccupied to block and therefore the voulge would also lose the guard ability. The voulge's mechanic would be something to do with rewarding the hunter for chaining hits together with minimal (or even no)interruption to grant the hunter bonuses, perhaps a guage under the health and stamina with three divisions, after so many hits the hunter's stamina stops decreasing, after another milestone the hunter gets a strength buff, and the final division could grant ESP for a limited time, Voulges would tend to have mediocre raw damage but decent element/status potential with mediocre sharpness...

Just a couple of ideas i think would bre pretty fun to try out, (i know theres a theme with the whole 'No guard' thing though, i am an LS user predominantly and like the idea of evading rather than blocking).

Rathalos Samurai Zaka 13:15, August 9, 2010 (UTC)