User blog comment:Plexioth- xD/Monster Hunter 3 Ultimate/@comment-5946566-20130216105153/@comment-1837917-20130216111618

Ooh, many dedicated players who painstakingly learnt the claw may disagree with you on the camera point. A monster-targeting button in place of a play style many have become comfortable with? Hmm, up to the player.

You've got to remember in Unite, it comprised two generations worth of monsters as well, and more, whereas Ultimate, still having a commendable host of 3rd Gen monsters, borrows from the earlier host. (Nargacuga, Rathalos, Rathian, Diablos, Plesioth)

Plus, you've got to take difficulty into account and the ability to transfer ones save file from Freedom 2. We've yet to see 3rd Gen's take on G-Rank, but I can tell from P3rd (and Tri) that the difficulty is a step down from Unite. There could be a whole debate on why the difficulty took a turn, encompassing introducing new players all the way to fixing hitboxes, but I'm not gonna touch that with a 10 foot longsword.

And since when did graphics make a game any better than another? Certainly, 3rd Gen has graphically been a step up from 1st+2nd since Tri, but gameplay is core to making a game enjoyable. Sure, the shadow effect is something Capcom could have implemented a long time ago, 3D is really a gimmick, and Unite had its own version of online (poor AdHoc Party, we hardly knew thee).

As for underwater, again that is a personal thing. Some might say it adds depth to 3rd Gen (see what I did there? o,o) and others might say it's pointless.

My verdict? Wait until you play the game. :)