User blog comment:Plexioth- xD/Monster Hunter 3 Ultimate/@comment-71.162.209.135-20120401130827/@comment-4563270-20120403181350

@AWC I see one problem with you're theory about it having to be fire. Urugan doesn't breath fire like los, ian, and agnaktor... in fact most of his attacks are very physical.. and any of his explosive attacks don't leave a firey trail like a rathalos fire ball. Urugann lays rocks that explode when slammed and an explosive red gas.. now taking into account that the new addition of the bomb ailment caused by black dios it would make sense that they would decide to switch urugann's awaken from fire.. a constant element.. to slime an ailment that takes time time to cause effect.. urugann's gas is red but doesn't resemble fire similar to how slime goes from green to yellow to a reddish orange explosion like uragann's gas and the explosion of the rocks are really similar to slime deposits left on the ground by dios that explode.

I think uragann weps have slime after awakened because it ID the most logical fit.. even if it's not traditional.... let's say it's like this.... If monster only had fire, thunder, dragon, and water elements then had one monster that doesn't really use water but has an attack that has..let's say... snowy breath.. capcom would deligate that under water because of it's close relation but then in the next game they bring on the snowman ailment and frost blight introducing the ice element.. well even though that monster had water based weapons in the previous game but wasn't a water element monster at all..it would make sense that after the introduction of ice element to change that monster's weps from water to ice besides that in this case you have so many paralysis, poison, and sleep weps that allowing at least 1 other monster besides dios to have slime weps