User blog comment:Wyvern Queen Kym/MH3 Lessons Part 1./@comment-969093-20120202154357/@comment-969093-20120203081246

You do know that he only tends to do the hip check when within a certain distance from his center point, right? Plesioth is very easy to manipulate.

For instance. If you wait for him to turn but stay at a distance just long enough to be just in front of his head he will have a higher tendency to use his water beam and tail swings instead of his hipcheck. Even if he does that braindead going-nowhere walk before executing his water beam. By making use of this distance you can trigger said behaviour more often and adjust your strategy to this. Doing this, in fact, can give you easy opportunities to get a charge in with your GS.

About your knowledge on 2nd gen. It doesn't really impress me so far. If you're not going to teach people how to do it (as if you can, in most cases, it's all them) you could still at the very least make them aware of it. MOI. Movements of Invincibility.