User blog comment:Lord Loss/Discussion of the Week: Strategies/@comment-17735225-20140721122511

There's a strategy most good farming team use; continuous trapping with para and potentially sleep bombing. It's not fun though because it's just beating an impaired monster to death.

One of my tactic for Lucent Narga is to combine challenger+2 skill with Sonic bomb. I'll sonic him everytime I need to sharpen or heal; giving a somewhat reliable break between his relentless moveset and lock him in rage mode, that will stabilize his rhythm and give me a boost to damage from both skill and hitzone change. The main drawback is that it's essentially fighting him in rage mode all the time.

In general these options are not very efficient in solo plays and are mainly just for fun. And since in later games they introduce us a lot of interactable environment. They should add some sort of devices working as environment to our favor. Like 'portable' pillar to utilize jump attacks, or like a new kind of trap that hung on environment that stop monster if they try to destroy the thing.

Just some lame ideas though. Maybe you guys can give some nice ones.