User blog comment:Mckrongs/Monster Hunter 4 for the Nintendo 3DS/@comment-1758220-20120630161507/@comment-1758220-20120630175846

No Loss, 0:56 in the trailer looks worse than anything I've ever seen in MH, it's not even up to MHF1 level. Other parts of the trailer have fairly good graphics, roughly on par with MHP3, but damn, the open world areas have hideously low texture quality and polygon count. This is why I hated the idea of making MH open world. Because part of the reason MH always has such stunning graphics for whatever console its on comes from the fact that the areas are all enclosed and thus the designers can pump a ton of detail in there. While the move to open world was a healthy evolutionary step for MH, the highly noticeable graphics compromises that come with it aren't so welcome.