Forum:Drunken Antics

Me and a couple of my friends were playing Freedom unite the other day, and we were waiting for my mate to put up the quest so as usual we start drinking at the table then it hit us... Just for a laugh it would be funny as hell if you could start a quest drunk instead of sobering up the moment you accept a quest.

Of course it would be a hinderance to the player but it would also be a good laugh, heres what i think it's effects should encompass on a quest.

Drunk Mode Duration :2-5 minutes -for blademasters, weapon attacks as normal but there is a longer delay between hits, -For gunners, aiming juts randomly around the center of the screen (obviously hands arent steady) -Standing still for too long leads to character falling face first to the floor then sleeps the drink off (bout 20 seconds) -running always has the 'low stamina' effect no matter your current level of stamina -Rolling leads to a dirt nap -Can taunt as usual but bear in mind taunting is the same as standing still... -Drunkenness can be extended by drinking unique alcoholic Items

Just an idea for fun, i reckon it would be a good laugh and something you can quickly get rid of if you dont want it lingering...tell me what you think. Rathalos Samurai Zaka 14:04, August 18, 2010 (UTC)