User blog comment:Mckrongs/Monster Hunter 4 for the Nintendo 3DS/@comment-83.165.23.90-20121021000102/@comment-72.253.203.9-20121022072143

what about a camo index for each armor? similar to to the system that was used in snake eater, where the terrain around you and the armor youre wearing effect a monsters ability to target and detect you. like wearing rathian armor in a wooded area would camo you better than wearing it in the desert because the green would stand out. then you would have different monsters armors for hunting in different terrains, which i feel would be and then for the monsters other senses, you could have special items to mask your scent and stuff. and then if you can land an attack on a monster while theres no "monster eye", then it would do more damage, not way too much, but enough to justify the stealth. like it would be an automatic stagger or something.