User blog comment:Lord Loss/Discussion of the Week: Portable 3rd Subspecies/@comment-3062343-20120527020930

Going through them in order:


 * Royal Ludroth Sub: Pretty mediocre, but by no means a "terrible" subspecies. While the colour scheme looked ridiculous to me (and I assume many other people as well) at first, I found it grew on me after a while. I particularly like the silver-y skin it has.


 * Qurupeco Sub: Easily my favourite of the P3rd subspecies. Sure, he's a bit irritating to fight, but a whole range of new attacks and a fantastic colour scheme more than make up for that.


 * Barroth Sub: Generally positive. I particularly like how it actually has some physical differences to the original (a larger head crest). Not really much more to say other than that.


 * Tigrex Subspecies: Not a particularly amazing sub, but it's passable. I pretty much agree with you on this one, it doesn't matter if it isn't a great sub, it's still Tigrex.


 * Gigginox Sub: Okay, I guess. Probably the best of the subs that inhabit the same areas as their original counterparts. Interestingly enough, 'Nox Sub is the only subspecies that I find to be easier than the original, because poison>paralysis in terms of irritation (particularly P3rd high-rank gigginox's super-fast-health-draining poison).


 * Nargacuga Sub: If you have to make a subspecies with few differences from the original, at least give it higher percentages for the rare carves (although brainstems are super easy to get in P3rd, but my point still stands). Meh, its weapons kind of make up for it though (see my remarks below about the weapons).


 * Barioth Subspecies: A pretty good subspecies in all. It gets even better in Tri G's G-Rank (for the record, "better" = more frustrating) with the addition of the small tornadoes (it can make about 4 of them, which constantly move around the area, and stay around for ages (~2-3 minutes, I believe)).


 * Uragaan Sub: I don't like this guy (or girl, if my personal theory about Uragaan Sub being a female in the mating season is correct). It has quite possibly the most annoying move in Tri G, where it does a homing roll ending in a chin pound, which is the same as the original's, but it also releases soiling gas as it does so, so even if you avoid the initial attack, you still might get soiled. Of course, I love me some annoying moves, so this actually moves it up in good subspecies-ness in my book.


 * Agnaktor Sub: My second favourite of the P3rd subs. I know you love the original Agnaktor, Loss, but I've always found that it looks kind of goofy. I find the subspecies much better looking, and the whole reverse of the original with regard to the armour is a great idea. The double hipcheck is great too, and I love how it is noticeable smaller than the original (even if being smaller doesn't make a whole lot of sense).

In summary, my opinion of the P3rd subs basically goes: Qurupeco Sub>Agnaktor Sub>Barioth Sub>Gigginox Sub>Barroth Sub>Tigrex Sub>Royal Ludroth Sub>Uragaan Sub>Nargacuga Sub.

Now for equipment (in no particular order): Narga Sub, in my opinion, has the best weapons of the P3rd subs. I'd say they're the best raw weapons in the game without Sharpness +1 (Tigrex weapons outdamage them, but Narga Sub weapons have much more white sharpness, which I find makes them better overall). Tiggy Sub weapons only have blue sharpness (and don't increase with S+1), but they do have a huge amount of blue, so they are pretty useful in arena quests, where sharpening may prove difficult. Agna Sub has decent water weapons, but they tend to have pretty poor sharpness (in terms of the length of their max level, not the actual level reached), so I tend to only use them with sets that have S+1 and Razor Sharp together. Royal Ludroth Sub makes poison weapons, so they're next to useless. Gigginox Sub has some pretty decent paralysis weapons, but the thing I like most is the design of the HH. The image on here doesn't show it brilliantly, but I love the chained-up coffin, and I wonder what the weapon description says about it. Barioth Sub has some very sharp weapons indeed, and I love the SA. I believe the bow is pretty powerful as well. Barroth Sub weapons, while decent, are generally outclassed by pure raw weapons. The final hammer needs Ukanlos pieces, and by that stage the player has access to weapons like the Dobo hammer, the Green Narga hammer etc., so it's not hugely useful. Uragaan Sub weapons are pretty terrible in general (much like regular Uragaan weapons), but I believe the Hunting Horn is surprisingly decent (it has natural blue, if I remember correctly). Qurupeco Sub weapons are good for the level you can get them, but unfortunately this level is fairly early high rank, so they end up being outclassed by the ever-so-slightly OP Jinouga weapons. I'd be happy to see basically any of these monsters returning in MH4, although I would rather a larger amount of completely new content over returning monsters. *disappears for another month*