User blog comment:Plexioth- xD/Monster Hunter 3 Ultimate/@comment-121.223.138.126-20110911084357/@comment-1837917-20110911092114

Well, why DID they cut it out of MHP3rd? It's probably the same with the damage system; in Tri, it was closer to MHFU when weapons had over 700 raw and 300 or so element. In P3rd, it changes to up to 200~250, and the element, on a good weapon, is up to about 30~40. Taking out purple sharpness meant that Gold + Silver Rath were a bitch to break the heads of. My tactic was using sword mode with blue/white sharpness and sword bursting. :/