User blog comment:Aandrew07/What Portable 3rd should have been/@comment-1955829-20110117105811/@comment-1955829-20110119191126

It's not a question of need, it's a question of will. As I said in my previous post, with a 3rd gen game you should wait a bit more than slight ameliorations for 2nd gen monsters (and I wonder where you read that the way you beat usual Tigrex/Narga are so different because of hitboxes ...). They made great improvements/changes for Rath/Blos (and even if Blos kept the same strategies, it got better graphics, and at least its attacks are more varied and its tail which it often uses can't be cut in only 30 seconds with any weapon class just like in Unite), why couldn't they re-think as much the monsters we're talking about ? MH developpers often have great ideas for monsters to make the game more varied, complete and original, and they made interesting new monsters in 3rd generation games (except for low class monster as Great Thingi and the bears) and useful subspecies in P3rd. I just can't understand their laziness with Tigrex and Nargacuga. At least they made subspecies which seem good ...