User blog comment:Aandrew07/Portable 3rd too easy?/@comment-1955829-20110122152532

(great wall of text incoming, go away and save yourself ! :p)

For me village quests are really useless and are the worst problem of 3rd. I mean, every monster can be cleared in 5-10 minutes with low rank equipment without being a hardcore hunter, while it took average 20 or 30 minutes (when you got some problems) with a "good" monster (like Los, Blos, Lagiacrus, etc.) in Tri's solo with the same conditions.

Of course there are more duos and trios but this is pointless due to the easiness of village quests. Of course Tri's village quests weren't pretty hard and were quite easy to allow every hunter to discover the entirely new bestiary, but some monsters could still annoy even experienced hunters. As far as I'm concerned, 3rd gen Rathalos annoyed me because I was used to its original pattern and I had trouble in dealing damage to it because my usual strategy (with GS) didn't work anymore; I also completely failed one or two times during first times against big monsters like Lagiacrus. Maybe I'm getting better now (before Tri I only played MHFU), but village's Jinouga (which is a totally new monster) didn't give big trouble and I killed him the first time in average 20 minutes ...

Moreover the end of village quests in 3rd is pretty ridiculous. You unlock the ending cinematic after beating Jinouga (WTF ?), Jhen Mohran at the end is very weak (you can kill him in 20 minutes without using dragonator during the second part !) and the only real difficult quest in the very last with Deviljho. Which is actually upper ranked. Crap. At least in Tri we've got a great ending with Ceadeus (though it wasn't very difficult) and some troublesome duos as last quests which could be cleared with low rank equipment by anyone ...

However, guild quests are fortunately more difficult, especially in upper rank. Even if some monsters got easier (for exemple Jho and Ala have now less HP and/or greater hitzones), it's still interesting and some duos/trios are quite difficult. And with upper rank you finally got the subspecies which give much more interest to the game for who ever played Tri.

In fact, instead of releasing subspecies in MHP3rd on upper rank only, they should have done a MH3 G on Wii in which they would have been all weapons, more duos/trios, new monsters and area from 3rd and G-ranked quests with the subspecies, much like MH G/MHF1.

Instead of that, they made MHP3rd which forces all hunters to start from zero with crapy village and low rank quests and the only interesting part for hunters who cleared Tri are upper rank quests and some new monsters. But I guess it was better for the sales to make a 3rd gen game on PSP ... MHP3rd is still a great game, but I'm a bit disappointed of Capcom's decisions for 3rd generation's evolution. I guess they will make a MHP3rd G on PSP and then they will move to next generation support for 4th gen ...