User blog comment:Dracosaurian/Discussion of the Week: Poison/@comment-5020152-20131209201550

1) Poison is indeed my favorite status effect of all. It's a classic status ailment that spans many, many video games. And no monster-hunting game is complete without including some venomous monsters as well! I absolutely love the concept of poison and venom in general, and a lot of my favorite animals/plants are toxic in some way. Yes, I do love Poison.

2) See above.

3) My favorite Poison monster is Baruragaru. This thing is freaking AWESOME, with its horrifying appearance and equally terror-inducing bloodsucking tendencies. I love how the spooky, Gigginox-esque factor was added to a Leviathan this time around, one of the monster families I would least expect it to come from. It's a water monster, but can swim through mud and fight exceptionally well on land. Then there's its range of hisses, growls, and howls which never fail to send chills up my spine. Its serpentine tongue and ability to copy other monsters' abilities through sucking their body fluids is simply genius. And the G-Rank music of the Swamp suits it perfectly, adding that feeling of dread and mystery to this unknown, invasive Leviathan. There is literally nothing bad I can say about Baruragaru.

My favorite Poison-inducing weapons are probably the Princess Rapier and Pitohui Bird Mace from MHFU, and the Toxic Fang from MH3U.

4) As with Fireblight in a previous DotW, I think the games should introduce different varieties of Poison that vary from monster to monster. A higher-grade Poison that saps health faster, a Poison that attacks the lungs and drains stamina as well as health, a Poison that blinds you and makes it harder to see your surroundings... I could think of dozens.