User blog comment:Mckrongs/Monster Hunter 4 for the Nintendo 3DS/@comment-118.137.140.117-20120925171424/@comment-67.185.134.172-20120927065137

^ I agree. Seems like the textures are at the level of a Nintendo Gamecube. Keep in mind that the Nintendo 3DS is NOT a high def gaming console where the graphics are super smooth and super sharp. Chances are that they'd have to sacrifice lighting and shadow effects to smooth out the colors and textures, otherwise it'd be too much for the graphics engine in the 3DS to handle. Plus, if we're really lucky, Capcom might release a WiiU version few months after the 3DS version, and with the control pad having a second screen built in, it'd be relatively easy to convert the coding of the game from one system to the other without any sacrifices.