User blog comment:Kogath/Monster Hunter 4 Ultimate for the Nintendo 3DS/@comment-26074976-20140510141927/@comment-21371438-20140510210954

I'd really love "night/day" to have sence more than aestethic (night/day predators), and of course weather, in random ways, that give slight bonuses and maluses

like Rain making Fire damage weaker, or powering up water... well, it would be copying Pokémon, ok... but think about a Barroth mudding itself in every area due to rain (much like its Jade cousin)

or Digging creatures being slower in muddy areas (due to rain), Water monsters having more stamina loss during very high temperature daytime (droughts)

or... or... Flying Wyverns having bad time flying during Rain, and of course, minor debuffs on hunters, like stamina running over faster or dodging cost greater during hard sunlight...