User blog comment:Mckrongs/Monster Hunter 4 for the Nintendo 3DS/@comment-67.185.134.172-20120811230259/@comment-83.165.23.90-20120812102235

In my opinion, i agree with a new element idea, but not wind. Wind cannot be considered an "element". It's not too easy.

Wath I prefer is an abnormal state (or something) like stamina reduction (to make the monster feel paid sooner) or HP suction (you restore a small part of the infrigthed damage if the abnormal state attack succesfully occurs). Also, an skill that makes the weapon's abnormal state work always can be very good...