User blog comment:Blademaster00/Monster Hunter 4!!!/@comment-4432267-20110916172702

dunno how this looks, when I first played Tri and saw the hunters standing on a cliff overlooking a giant valley, I thought it would be completely epic to make the whole map a giant freeroam area like that, with Monsters naturally fighting and eating and stuff, of course the game wasn't like that, but I did think it would be awesome. looking back on that now, I realize it's not quite as awesome as I thought, I don't hate it, I just don't like it as much as the old ways. on the other hand, if say, the ability to go freehunting in Tri became an open area like this, but quests had variance in open and closed areas, that would be perfect. I do like the Assassins Creed style freerunning though, its a bit clumsy, but could be fun