Forum:Qurupeco Guide by JezzaRules (Bowgun)

Introduction
Guide Made By: JezzaRules

Guide for: Qurupeco

Game: Monster Hunter Tri (MH3)

Rank: Village ★★★☆☆

Weapon Type: Bowgun

Weapon Related Equipment
Since this guide is focused on Bowgunners, I'll be listing some of the bowguns currently obtainable at this stage below:

Light Bowgun
For novice bowgunner, I strongly recommend this as it's very maneuverable when out. This bowgun is capable of rapid firing Lvl. 2 Normal S and Lvl. 1 Pellet S.

Medium Bowgun
Slightly stronger in terms of damage compared to the Light Bowgun, however it's only capable of rapid firing Lvl. 1 Normal S. I recommend this gun nonetheless.

Heavy Bowgun
Personally I wouldn't recommend this due to it’s' extremely slow nature especially to novice bow gunners. This boss is all about dodging and attacking. While its' min damage is double of the Light Blowguns max damage, it's extremely slow when drawn out. It's incapable of rapid firing. However if you're experienced against the Qurupeco, you might want to try your luck on this one.

Jaggid Medium Bowgun
NOTE: There's no Stock part of the Jaggid Fire This is a very good gun for Piercing S. Not only it's capable of holding a lot of Piercing S but it's capable of rapid firing Lvl. 1 and 2 of Pierce S. The only bad news is the fact that it can barely carry enough Pellet S and you're incapable of carrying Crags and Clust S (you won't get Lvl. 2 Crag S at this stage)

Normal S
You'll be using these a lot during the fight. At this stage, you'll be using the Lvl.2 shots a lot. Don't worry too much about farming Lvl. 3 Shots as it is a big waste of time. Lvl. 1 Shots should only be used as a last resort.

Pellet S
For novices that can't aim properly, you should use these. Otherwise the only time you should use them is to clear out the small mobs the Qurupeco summons. Also if you're playing online, refrain from using Pellet S when players are around since the pellets can also target them.

Pierce S
You should be using these for the majority of the fight. Pierce shots are ideal for striking multiple parts on a monster.

Crag S
I do not recommend these if you're still new to bowgun, but they are ideal for wounding the Qurupecos head and flints. In order to use these properly, you should aim carefully using R

Clust S
Like the Crag, I don't recommend this if you're new to bowgun. Clust shots are useful for wounding the Qurupecos flints if aimed properly.

Elemental Shots
First off, AVOID using fire against this boss as it resists it. Qurupeco is elementally weak to ice (hence Freeze shots) but you won't get a bowgun capable of firing Freeze S early at this stage so don't bother.

Paint S
Buy some Paint S. (5 of them should do). Unlike the Great Jaggi, Qurupeco would fly to leave the map

Recover S
If you're playing online, you'd want to buy a couple of these to heal your allies.

Armor
For this boss, you'll be needing a certain level of fire resistance. If that's not possible, bring some Firedouse berries along with you.

Loc Lac Armor
Probably the easiest armor to get that offers an ample amount of Fire Resistance and increased recovery speed. While not as effective as the Rhenepolos Armor, it still works fine. Plus you can survive the desert regions in the Sandy Plans without the use of a cool drink (Take note that the desert areas can still damage you in the night). Of all the recommended set armors, this is probably the easiest to make:


 * Velvety Hide x4 --- Carved from Giggis
 * Jaggi Hide x3 --- Carved from Jaggis
 * Jaggi Scale x5 --- Carved from Jaggis
 * Altaroth Stomach x4 --- Carved from Altaroths after dying of poison
 * Monster Fluid x2 --- Collected from Altaroths after their abdomen is blue and bloated (from harvesting)

Jaggi Armor
For beginners, I would stay away from this if this is your first time handling a Qurupeco. This armor lowers your fire resistance pretty badly. The reason why you want to wear it is because of the armor bonuses it grants. With Jaggi Armor, your attack damage is increased, your stun time is halved (Qurupecos trample can stun you) and you get the Gourmand skill which promotes bonuses from consuming food.


 * Bird Wyvern Fang x8 --- Carved from Jaggis
 * Jaggi Hide x7 --- Carved from Jaggis
 * Jaggi Scale x7 --- Carved from Jaggis
 * Great Jaggi Claw x4 --- Carved from a Great Jaggi
 * Great Jaggi Hide x5 --- Carved from a Great Jaggi
 * Kings Frill x1 --- Quest Reward from wounding a Great Jaggi in the head (there's a chance you may get this)
 * Iron Ore x7 --- Mined from any mining node
 * Machalite Ore x4 --- Mined from Sandy Plains mining node and some other places.
 * Earth Crystal x1 --- Mined from any mining node
 * Monster Bone S x3 --- Carved from most monsters, namely Aptonoth

Rhenepolos Armor
I recommend this armor the most as it not only gives good fire resist but it's defense matches up to the Jaggi Armor. Also your Crag shots damage is enhanced and your gun recoil is reduced. Rhenepolos Armor is fairly easy to make:


 * Rhenoplos Scalp x2 --- Carved from Rhenepolos
 * Rhenoplos Shell x11 --- Carved from Rhenepolos
 * vIron Ore x20 --- Mined from any mining node
 * Earth Crystal x10 --- Mined from any mining node
 * Pelagicite Ore x5 --- Mined from Flooded Forest mining nodes (only from the rocks submerged underwater)
 * Great Jaggi Hide x2 --- Carved from a Great Jaggi
 * Kings Frill x2 --- Quest Reward from wounding a Great Jaggi in the head (there's a chance you may get this)

Other Equipment
In case you run out of Paint S, use these to track the Qurupeco down
 * Paint Balls (Supplied)

If you do happen to be wearing the Jaggi Armor, you'll need a couple of these. They can be obtained from Kelbis' after being stunned or harvested from various locations.
 * Firedouse Berries

You don't need Mega Potions at this stage, just max out your normal potions in case you run out of First Aid Meds. They can be made by combining Herbs with Blue Mushrooms. Also note that Herbs cannot be found in the Sandy Plains.
 * Extra Potions

Even though you've got some rations in the supply box, bring these just in case you run low on Stamina.
 * Well Cooked Meat

If you cannot flinch a Qurupeco while it's calling a monster or taunting, use a Sonic Bomb to interrupt it. These only work if the Qurupecos inflation sack on its neck is inflated.
 * Sonic Bombs (Supplied)

This is entirely optional. Useful for quickly removing the monster summoned by Qurupeco out of the map.
 * Dung Bombs

Starting the Hunt
As soon as you start your quest, max out your stamina as you'll be doing a lot of rolling. Also have your Paintball/Paint S set up so you can track down the Qurupeco. If you're playing for the first time, Qurupeco can be encountered at Area 8 via a cutscene before it moves to Area 4 where it can be normally found. If you're playing in the Deserted Island region, Qurupeco starts at Area 7 and flies to Area 5 not too long after the game starts.

Main Offense
When fighting the Qurupeco, make sure you're covering enough distance so that you can fire at him and have enough time to react to his attacks. As a bowgunner, your main goal is its head. Unlike melee classes, you can freely attack it's head whenever you please. The only difficulty is the fact that the head's somewhat hard to aim at (unless you're using Pellet S) If you're not content in going for its head, you can use Pierce S on its main body which would inflict some nice damage to it. Avoid going for its wings and tail though as most attacks are ineffective against it.

Attacks
Qurupeco has many attacks compared to the Great Jaggi: Qurupeco runs towards you usually followed by its Peck. Dodge either left or right. It is possible to roll under it but it isn't recommended since you still have the possibility of getting trampled. May stun if hit.
 * Charge

Qurupeco pecks multiple times. Hits light damage.
 * Peck

Qurupeco rises and dances for a bit before letting loose 3 globs of mucus. Hits moderate damage and decreases your fire resistance. Dodge either to the left or right but I recommend dodging to your right as the mucus balls are fired from your left to right.
 * Mucus Spit

Qurupecos most dangerous attack. It stands on both of its feet and claps it's flints together before leaping forward smashing the flints causing an explosion, this is very dangerous if you have low fire resistance. If struck, you'll be taking repeated damage overtime. Roll three times or roll in a puddle of water to remove this debuff.
 * Flint Smash

The Qurupeco leaps back from you sometimes adding a Flint Smash before leaping back. There's no easy way to guard against this, just keep your distance from him at all times.
 * Back Leap

The Qurupeco spins around knocking you off your feet. As a bowgunner, you don't have to worry about this as it'll almost never use this if you're far enough from him. If it does use this against your allies, just fire freely.
 * Tail Spin

The Qurupeco flies up and hovers for a bit. From there, it can either swoop at you or spit more mucus.
 * Flight

The Qurupeco swoops at you once. Just dodge to your left or right and fire at it
 * Swoop (while flying)

The Qurupeco does a little dance hopping to the left and clapping before hopping to the right and clapping again. The actual attack starts when it spins and lets loose a howl after it's 'dance'. If completed, it would either heal itself and its allies, increase the attack of itself and its allies or increase the defense of itself and its allies. To counter that, you'd want to either throw a Sonic Bomb to interrupt it or fire at its inflated sack while doing the howl hoping for a flinch. Stopping it's Taunts is very important as it can screw you over if ignored.
 * Taunt

The Qurupeco imitates a monsters roar summoning a monster into the map. If it's standing up while doing the call, it's summoning a small monster. Otherwise it summons a Big Monster when it bows its head down to roar. Your only counter is to either flinch it by attacking its inflated sack or throwing in a Sonic Bomb. The big monster calls are a little harder to interrupt (as its head and neck are moving) so I'd recommend a Sonic Bomb for that.
 * Roars

Qurupeco can summon: - Jaggi - Rhenepolos - Melynx - Ludroth - Great Jaggi - Royal Ludroth - Barroth - Rathian - Diablos - Deviljho

You can pretty much tell the monster it summons by listening to the roar carefully and remembering it. The monsters it summons is dependent on the area it's in.

Other Tips

 * Keep your eyes on the bullets you're carrying. You'd want to avoid getting 'stunned' from attempting to fire from an empty bowgun.
 * If you're using a bowgun with rapid fire, be careful with timing your attacks. You don't want the Qurupeco to attack you while you're rapid firing.
 * If playing online with a group of friends, you'd want to bring Recover S to heal.
 * Also watch your party members debuffs. If they get stunned from the Qurupeco's Tramples, fire a shot at them to get them out of stun.