Brachydios Attacks

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Advancing Punch Combo

 * bgcolor="#cccccc"|Ailment Inflicted: Slime
 * colspan="2" bgcolor="#351a00"|Normal Mode
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Brachydios will travel forward in a straight line, delivering alternating punches with its fists as it goes. It will perform five punches in total. Each Punch will leave a slime puddle on the ground behind it.
 * colspan="2" bgcolor="#351a00"| Rage Mode
 * colspan="2"|Each punch now creates a large explosion. Brachydios will now home in on the player as it advances.
 * colspan="2" bgcolor="#351a00"|Evasive Maneuver
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 * colspan="2" bgcolor="#351a00"|Evasive Maneuver
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This attack can be blocked and countered, so do so if necessary.

This attack is relatively simple to avoid. Out of range, simply run to the left or right of Brachydios to get clear of its path. In rage, run in a serpentine pattern away from it to shorten the distance it is able to travel as it follows you. Keep well enough away that the explosions created by each punch do not hit you. Afterwards, stay clear of the line of slime puddles to avoid the explosions.
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Explosion Flurry

 * bgcolor="#cccccc"|Ailment Inflicted: None
 * colspan="2" bgcolor="#351a00"|Normal Mode
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Brachydios slams its horn into the ground. A few seconds later, many explosions begin occurring within an immediate distance on all sides of it.
 * colspan="2" bgcolor="#351a00"| Rage Mode
 * colspan="2"|Less wind-up, more explosions.
 * colspan="2" bgcolor="#351a00"|Evasive Maneuver
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 * colspan="2" bgcolor="#351a00"|Evasive Maneuver
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As Brachydios takes a fair amount of time to perform this attack, evasion is relatively simple. While its horn is in the ground, white circles will pop up around it. These indicate where the explosions will take place. The player has ample time to run out of range of these explosions before they occur. Explosions can be blocked. The horn slam itself will cause damage, and can be blocked, albeit with recoil damage.
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