User blog comment:Mckrongs/Monster Hunter 4 for the Nintendo 3DS/@comment-1758220-20130110061634/@comment-4674269-20130111020104

One thing to note about MH3U, is that most of the areas were already designed while for MH4 the have to build all the areas from the ground.

My personal feeling about graphics are that they are not that important to a game's experience, but rather the game's visual art style. Graphics are only important in how they live up to the art style. For example: Minecraft's graphics are nothing impressive, however for the game's art style it works perfectly.

The problem I have with MH4, is at the time it looks like the graphics meet up to MH's art style standards we know and love. I'm just hoping the delay with give Capcom time to improve bring the graphics up to standard it should be at.