Diablos

Diablos are hard-shelled Wyverns, commonly found in the Desert region. Their name "Diablos" means both "Two Horned" and "Devil". They are easily recognized by their trademark dual horns protruding from their head. They have tough skin and even stronger heads, which they use as their primary weapon.



Diablos have the ability to dig and travel underground, but can easily be unearthed with a Sonic Bomb. However, Sonic Bombs do not work when Diablos is enraged, due to its increased tolerance to high-frequency sounds. They are one of the most feared monsters living in the desert, even though they are actually large herbivores. It has been theorised that their horns become weaker and more brittle with age, as some individuals can be found in the Desert with only one horn - although it is possible these individuals lost a horn due to a battle with another Diablos. The Diablos can produce a High-Grade roar which normal Earplugs do not work against.

Changes in Monster Hunter 3 and Portable 3rd

 * Some of Diablos' moves can cause Quake Effect.
 * Diablos gains a new move: after a series of tremors, it will catapult itself out of the ground towards an unfortunate hunter.
 * Normal Diablos never uses this move in Monster Hunter Portable 3rd at Low Rank, and only uses it rarely at Upper Rank (unlike Black Diablos). However, it gains a different move instead: it can quickly charge forward, damaging hunters in its path.
 * There is no longer a Waist and Legging armor for Diablos in Tri (just like in MH1).
 * However, this is no longer the case in Monster Hunter Portable 3rd, in which an entire set can be crafted with Diablos components.
 * Diablos now eats cacti or a bush (Deserted Island) to recover stamina.
 * The run and dive can now be used to avoid Diablos' roar unlike in previous games.
 * Diablos can no longer destroy a Shock Trap by emerging from directly below it.
 * Diablos can now be trapped in a Pitfall Trap.
 * Diablos is able to perform an uppercut after a ram, and is also able to perform 2 uppercuts chained together, like many Brute Wyverns do.
 * Diablos is now faster getting out of the ground on which the hunter stands upon. Unlike in previous games, Diablos doesn't give time to sharpen weapons, reload bowguns, drink potions, etc. The hunter has approximately 0.10 seconds to get away from the Diablos when it's underground, then 0.05 when in Rage.

MH3 Analysis
For the damage formula (how it's calculated), hitzone charts, Diablos info and more click the following links: Monster Hunter 3 Damage Formula or Monster Hunter 3 Hitzone Charts.



MHP3rd Analysis
Information is taken from mhp3rd.net

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