User blog comment:Lord Loss/Discussion of the Week: Bowguns/@comment-71.238.252.230-20121020153009

As a gunner for life, I can say with upmost certainly that if I had not first picked the bowgun as my weapon of choice, I would not be a monster hunter still today. While the debate over whether or not gunning is "actual hunting" or "ez mode" will never go away, I whole-heartedly believe in my way of play. I love to see my fellow hunters exclaim "nice shot" when I knock a los/ian out of the air, or when I stun a jho from nearly crushing another hunter. I love all the expects other monster hunters love about the games, even if I myself may not truly incorporate hit location or speed builds or whatever else is considered "pro". In the end, we all just want to hunt monsters, right?

As for the questions:

1. After my brief stint in mph3rd, I love light bowguns. Ironically it wasn't always because of the rapid fire, but because of the well rounded shot counts for certain gun sets.

2. My memory of the older games is not very good compared to third gen. I would have to say Tri simply because of all the great times I have had gunning with fellow hunters.

3. The yukumo series in mhp3rd. I never got to endgame (lost my save, disillusioned now), but for as far as I went, the yukumo series served me well. I believe it was the path that had rapid fire lv1 normal, but I'm not too sure. Just the model design itself, while not spectacular, had a very "village crafted" form to it.

4. I would say that I would like to see further experimentation in gunning skills and perhaps some radical third option. I recall once someone who suggested two smaller bowguns, one for each hand. Made absolutely no sense, but heck, let's see how the mechanics would play out.

4a. As a side note for question 4, I would like to see more change with gunner armors. I'm guilty of liking full sets, but I acknowledge that mixed sets are usually better. Besides skill changes with iconic sets, I'd like to see armor that looks more like what a gunner whould be rather than a gimped blademaster set. Goggles, pouches, etc. I recall the female damascus armor in Tri is an example of the latter. Finally, whoever designed the ceadeus gunner armor's skill set should be shot continuously with pellet.