User blog comment:.Rakle./Monster Hunter Online Information Blog Post/@comment-68.80.208.65-20130523025819/@comment-4563270-20130602202254

cryengine is middleware engine developed by cryteck that i would say is probably one of the most advanced gaming engines to date.. that said however the only thing cryengine 3 or cryengine in general have been used on are first person shooter/adventure titles. its meant for a relative amount of occlusion and fast paced rendering to bring out a very realistic experience. just go watch tech demos of cryengine 3 or walkthroughs of the engine and you'll see how good it is at what it does. some will shit their pants here about cryengine 3 being used on an mh game.. i for one say they could do better. an engine like this is good if you develop first person titles with a sort of grounded and level headed amount of interaction. for monster hunter? not so much. i would think cryengine could be better used on an elderscrolls or fallout game better before an mh game.

monster hunter isn't about the pew pew pew and explosions. there certainly a number of us that don't even care whether or not monster hunter even competes with a game like crysis. developers like silicon knights are using cryengine 3 to make a game called shadow of the eternals for wiiu and had to make their own camera system because cryengine was really meant more for the FPS genre. fwiw you could even use unreal engine to make monster hunter but that doesn't necessarily represent a good project. engines like these are good for smaller dev teams with limited resources to help them fill the gap. obviously tsujimoto plays to the beat of his own drum and while nice as this game is i'm pretty sure if he wants to he'd do an HD game like this only so much better because he created the series and therefore takes those creative responsibilities. in reality this game won't be supporting tsujimoto as much as it will be supporting tencen games and capcom. by technicallity... this game is a spin off or a bit of a bastard child from capcom =/