User blog comment:Lord Loss/Monster Hunter Frontier G Genuine Discussion/@comment-26074976-20140426223647/@comment-4009941-20140427004411

Forgot to mention about air control. You jump by using the weapon to launch you off the ground as you see in my videos. You can Evade, Attack, Kick/Spin(Kikc in short mode for using monster as landing pad and roll in long mode strait to ground), and Finisher.

In both long and short mode you can evade in air instantly after you jump in any direction by using weapon to push you in air like some short rocket boost. Also you can only use air evade instantly after you jump or after a attack you can no evade twice in a row in air you have to do something in the middle.

As for using monster as jumping pad it works same way as evasion in air you have to do a action > jump pad kick > action. you can not do it twice in a row without a action in the middle like a attack. I have managed to climb a Lao Shan Lung from its leg to its back with this jumping pad kick by doing "attack > kick > attack > kick > repeat" till I could get on his back its quite fun.

Also im sure you noticed after i get hit by a monster I can cancle my knockback using the Tonfas a like a evasion rocket. Thats useful and can get you killed if you should have let your self fall for invinciblity you know like when Jho launches you in air but he can't hurt you mid air. See in my 2nd video I posted https://www.youtube.com/watch?v=CNCK3TEFvPc at start of fight Kusha hits me with a twister but I cancel the knockback only to get hit by another because I did so.