User blog comment:DarkStar Knight/Things About Monster Hunter I Would Change/@comment-2180754-20100719200917

love the shotput thing and what would be a cool ability for them is that you have an infinite supply and if you throw and miss they stay on the floor and damage a monster by causing damage if stepped on (to avoid people making minefields the damage should be divided by the amount on the floor, however you shouldn't be punished for bad accuracy so it only affects the ones that have landed and not direct hits) also you should be able to charge them so they explode with causing a regular explosion or an elemental blast, more you charge the wider and more powerful the blast, to prevent over powering them, the max radius would be balanced out by the power and this would take half a bar of stamina and it would go up in 4 stages e.g. 1ft 200 power to 2ft 400 power to 3ft 600 power and then 4ft 800 power or from 4ft 50 power up to 16ft 200 power