User blog comment:Lord Loss/Discussion of the Week: Strategies/@comment-4009941-20140721171655

Sonic Bombing: I only use Sonics on a few monsters such as Qurupeco, Normal Cephadrome, Shanthien, and sometimes Diablos. Qurupeco calls his Jho buddy, Cephadrome loves his circles, Shanthien has his heat aura to burn everyone to death, Diablos well we mostly all know his.

Fishing : I barely consider this a tactic but more of me harassing the monster for kicks. Niblesnarf had to be the most fun to fish out. While when its Plesioth I stand there and he refuses to bite. HC one is even worse, he seems smarter than normal ones in the game.

Flash Bombing : I use flash bombs more than anything else listed here. No one likes a charging Espinas, A HC Silver Rathalos running around the whole place(Dang he runs fast). 3rd Raths in air, Diablos in general, Gravios in general, Kusha(Never flash the HC Kusha!) when flying, Tigrex is kinda dumb when flashed, and Chameleos just stands there.

Sleep Bombing : I never sleep bomb on my own will and the few times I did was because a guy wouldn't let me join his Jho hunt. Its a pretty useless tactic to me.

Baiting: I almost never use this. The few times I do is to watch a monkey be dumb enough to eat paralysis meat and laugh or for a few Jho. Though it does some decent work on Abio as well I guess since a new guy used it on him yesterday.

Clust Spamming : MH1 Monoblos and Plesioth years ago. Thats about it.

Adrenaline+2/Heroics : This is like my 2nd most used tactic and I only use it when I don't feel like a hunt taking long when I solo or on something like annoying Yama Tsukami climbing the tower. Since my armor has Adrenaline+2 on my gunner and melee set I just use it randomly and people say "Are you using adrenaline again?" and I just keep going after i take damage from monster though honestly I only get serious a lot of times when a monster hit me enough to activate adrenaline because then I get mad hehe... atleast it makes super short work of Kirin.

Any other tactics you like to use? : " Yes, the one where I rush up to a monster and poke it with a pointy stick until it dies." And I guess you can list some monsters weak to KO on the list and Paralysis yes Paralysis is a treasure for keeping monsters still!. On Frontier I make sure when I am being serious to get a full group of NPC hunters all using max Paralysis SNS to join me. That makes me and 3 NPC hunters with Para values in the 300's-470 and I could pick to use Paralysis or not to add since I got a good Paralysis Hammer!. If I do well you can add Adrenaline+2 on top of this with the skill Status Attack Up and KO > Paralysis > Flinch > KO > Paralysis > Dead though thats just on average monsters. So you can call this tactic "Paralysis KO Adrenaline Rush" if you want me to make a name.

Are there any strategies here you don't like to use? : Yes Sleep Bombing seems useless to me and boring, Clust spamming seems to not work well for me either. And slime is over used in 3U and doesn't sound very sporty.

Any ideas for other ideas that could be implemented in future MH games? :  Yes!, "Venom Status" a extra powerful poison that does more damage in shorter time than poison but only works when applied to open wounds such as breaks or parts on monsters like volvidons tongue to get it into the blood stream. "Confusion Status" makes a monster act crazy like its hallucinating and attacks the air or does weird stuff like roll over and may damage him self in some ares by hitting a wall with a charge before he wakes up. Monsters to actually get some form of blight from elements they are weak against when over powered by them. For example use fire on a Baggi enough and he starts to burn a little taking some small damage for like 3 seconds maybe. "Overload" for example overloading some monsters like Berukyurosu with Thunder if its possible to harm them with it.

I can think of more later but what do you guys think of these ideas for future MH?.