User blog comment:Lord Loss/Discussion of the Week: Sword and Shields/@comment-173.195.11.211-20120513110544

ive played mh3, mhf2(just started) and mhfu(just finishing). mh3 is quite literally in my opinion the only mh game ive played so far the sns are good or useful. in mhf2 and mhfu there no point, you have a lance that is more powerful elementaly and raw and DS that just makes sns looks like crap. maybe that was a reason y they didnt bring DS 2 tri cuse sns would be shadowed all over again.

also in tri i think the made sns really really useful. with the sheild bash being quite literally the second best way to knock out a monster is make monsters easier to kill and since sns r so light compared to hammers its like having a mini hammer to ur disposal while having the ability to attack with speed. however the sns does have its downsides in tri like underwater drasticlly decreases ur combo for example: on land u can ahve up to a nine hit combo while underwater just 4 or 5, also (and this next one goes for all games) since sns r so small it hink we can all agree ccutting a monsters tail is pain in the ass. maybe thats y they added the sheild bash, for easier tail cutting but wh knows.

personally i think sns r good to a degree. doing jhen with sns is possible like all other weapons but its hard, and doing the world eater quest with a sns is literally hell. but most beginning sns r good for em cuz sns r as we know quite sharp so having that little bit of green sharpness while other weapons r still dull and require a lot more parts really helps.

and lastly i think the takemikazuchi looks beast XP(sorry for the long comment prob should've shortened it)