User blog comment:Aandrew07/Portable 3rd too easy?/@comment-2186879-20110122152658/@comment-1955829-20110123124408

You reply to me wrong so I reply here too.

First of all, I maintain, the difficulty of village quests is ridiculous, even for young players. Tri's solo had a well balanced difficulty : it was quite easy for experienced hunters, of course (though you can had some trouble with new/revamped monsters) but inexperienced hunters could still approach the game and have fun with it. I don't mean P3 can't be fun, but with such a low difficulty, new hunters can't truly realize the depth of the gameplay.

When monsters are difficult or give you some trouble, you build up a tactic like a "true hunter" would do (of course this is still heroic fantasy), you think about what parts you're going to break to make some attacks less wide/powerful, what items you're going to use, about when you can deal damage without being hit etc. You have plenty of possibilities to do that, and if you're successful this is like an epic win to you, and that's why MH is so popular and praised by anyone who invests himself a bit (so not the reviewers who go until great Jaggi and said that's a old fashioned game because of farming and controls). With the difficulty of village quests in P3, as a new player, you don't have to think a lot about all of that (except for last quests when you're a true noob), and even if you break something, you don't have the time to see what it changes and how that can help you.

Of course, MH doesn't have to be as hardcore and inaccessible as the first episodes. As far as I'm concerned, even if elitists say they are better because of their difficulty, I won't never play them because too much is too much (and apart from that, beating clunky monsters with embryotic equipment system doesn't interest me ...). But too low difficulty is bad too. They had made a well balanced difficulty in Tri, and MHFU village quests weren't far from that (the problem of those quests was the fact that you faced a Congalala just after a Velocidrome, so they were some difficulty peaks). But Capcom is going a bit far with the lack of difficulty in P3rd's first quests.

Oh, and I never said Jinouga was the final boss of P3rd. Of course this is Amatsu in upper rank and Jhen in village quests. But you still unlock the ending credits after beating Jinouga in village quests. I don't invent anything and you can ask to another hunters who are playing P3rd : you really have the ending cinematic after beating Jinouga, while you had the generic after an epic fight with Akantor in MHFU or Ceadeus in Tri. Maybe it seems pointless to you but it makes the village quest even less epic ...