User blog comment:Mckrongs/Monster Hunter 4 for the Nintendo 3DS/@comment-184.38.31.23-20121125034327/@comment-2049092-20121125035604

I can see where he's coming from. It seems as if Capcom's going to do the same thing they did with the second generation which was to use previous monsters as a base in which the new monsters of the generation will have much more unique positions (Goa Magara, Kecha Wacha as examples) and not make many substantial changes in actual combat, but Capcom decided not to make as many new weapon classes.