User blog comment:Plexioth- xD/Monster Hunter 3 Ultimate/@comment-195450-20110921022420/@comment-195450-20110924041637

'it's the fact that Capcom still insists on limiting its games to one platform at a time. ' i don't necessarily disagree with you here, but developing on multiple platforms increases costs substantially. Deploying a AAA $60 game on ps3 and xbox360 (and wii if its possible, etc0 is extremely expensive, and these games have to be very successful to turn a fair profit. It's for this reason that PC development has actually been increasing in popularity recently. Services like Steam make well-known games available without leaving the house, and with modern TVs, the "comfort" advantage of consoles is eliminated, because you can easily hook up a PC to a TV and use an xbox controller or something to play. Releasing a game on the platform it's developed with (Many console games developed with tools written on/for the PC) also saves a lot of costs and lowers the price point which in turn makes games more accessible.

This is a bit of an aside, but it's a reason why a lot of not-as-famous games do not make it to multiple platforms even if doing so would help sales figures.