User blog comment:Lord Loss/Discussion of the Week: Strategies/@comment-17735225-20140721122511/@comment-5167887-20140721123427

Yea, trap spamming seems almost unfair to the monster. :p

IMO a cool -and besides realistic- idea would be adding falling damage for monsters after MH4U. Staggered a monster just on the edge of a cliff? It falls down to the ground and gets hurt. They could even fall down to another area?