User blog comment:Plexioth- xD/Monster Hunter 3 Ultimate/@comment-144.80.185.242-20110920063035/@comment-75.70.173.140-20110923072407

THAAAAANK YOU. i thought i was the only one who picked up on that. personally i believe the way gamers equate good 3d graphics to bump mapping and high pixel count on a 3d model make it look good to be wrong, thats where conduit, fallout and oblivion went wrong. you can explode graphics on screen but if you don't have proper ambient lighting and dynamic shadows it looks like a cheesy 3d tech demo of a game. definately the frame rate, smoothing and lighting is what sells me on this game... well that and the fact its MONSTER HUNTER! NEVER the ghz of the graphics card or the intensity of the graphic models...its all in the lighting