User blog comment:Artemis Paradox/Future MH - What moves should boss monsters in future MH games have?/@comment-969093-20100301151014

@ElderDragonSley3r: Just wondering however... shogun isn't a poisonous monsters being a carapaceon, how the hell would he be able to pull that off? (akura is out of the question)

@BiscuitofLies: Seeing as you don't take damage no matter from what height you fall in mh how would that do damage then? For Kusha, doesn't it already do that? In the jungle the rain becomes drizzle if he enters an area... For your 2nd idea, you're basically bringing up the upgraded A.I. idea again. Despite not being what this blog is for it is always a good idea that keeps popping up...

@ArbiterHunter: Ok nice idea but isn't there something missing in your idea? He doesn't do a certain pose to charge power for his turn in the suggestion you gave... unlike Tigrex who does... and a sudden/instant 360 super power tailswing like that would be kinda cheap if it didn't have a charging pose that lasts like 1-1.5 seconds.

@Purple Gypceros: So like Espinas basically? And yes the flash could be wider since it lights up the screen no matter how far you are but the reach is pretty pathetic indeed...

@PurplelsGood: Again an upgraded A.I. idea. Yes the monsters do act pretty dumb with some moves. No need for examples really... every monster does it. But your idea for improvement in fact looks a little like the multi charge from Rathian, doesn't it, eh? xD That plesioth idea sounds goods. Reminds me of crocs shooting out of the water and grabbing a Zebra by the neck then pulling it back. Would fit Lagiacrus...