Future MH Wishlist

Members of the Monster Hunter Wiki can put down what they want for future Monster Hunter games, including monsters, weapons, ideas, items, or types of quests. The list that will be formed are only wishes of users, and are not in any way indicative of it being in a future MH game.

= The Wishlist = --

67.38.24.35 19:00, 18 June 2009 (UTC)Weapons
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Monster Hunter is a very good and perfect game! The only wish is new weapons (there are normal for Monster Hunter [and NOT LOVE!] ) and new armour. This wishlist is very very ... SHIT!!

 * }

you need to get a riding mount

Gameplay
{|class="wikitable" !Special:Contributions/67.38.24.35 !Feature but your after a Grav. The kut-ku flies you there then fights w/ you. + new moves exclusive to training him to do them. Fuzzout Fuzzout
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 * 1
 * Monsters can be tamed a village like you start out in forest and hills you tame a kut-ku to come with you.
 * Monsters can be tamed a village like you start out in forest and hills you tame a kut-ku to come with you.
 * 2
 * Have a reaction command system. For instance, when a monster charges you and you are not able to get out of the way fast enough, a button will flash on screen and if the player is able to hit the button in time, he'll stylishly evade the attack. Truerurouni 06:54, 19 June 2008 (UTC)
 * 3
 * Once you beat the game you can unlock a "custom quest creator" so you can make your own new challenging quests. Boltman31
 * 4
 * Whenever you talk to certain people in town (for Quests), there should be a video of it like in Mass Effect or Star Wars. That would be pretty sweet! Duskfatalis2 02:19, 26 June 2008 (UTC)
 * 5
 * This is one I've been dreaming about... Your house being a log cabin, and you can decorate it with MONSTER MATERIALS!!! And certain decorations have special properties, like an actual glowing Chameleos Horn or Spike, or infinite Gunpowder when you're at home if you have Fire Dragon Powder Sacks! Tell me some of this doesn't seem sweeeeeeeeeeet!!! Duskfatalis2 21:55, 29 June 2008 (UTC)
 * 6
 * i'd like to see the ability to hatch an egg, and raise the offspring, instead of the traditional pig, it is kinda boring to only have a pig, when you could buy an egg, instead of having the pig, and raise a wyveren, or any monster you have faced(of course not any of the elder dragons) these would be able to enhance the fighting capibilities when fighting a monster of the same type, for example, you hatch a yan kut ku, and have raised it properly(ie feeding it, petting it, and playing with it) your weapons do more damage against byrd wyverens. also the pet would produce scales, and wyveren droppings for you witch you obviously have to clean up. there are different eggs, there is herbavore eggs that produce apnoth and apceros, and herbavore boss types, and there are colored wyveren eggs, the color decides the rarity, and the type that might hatch(the higher the level, the tougher it is to train, and raise).
 * 7
 * I wish this game had more of a survival aspect to it. Because come on who actually tries to hide from a Rathalos? Pretty much no one. The whole hunting aspect i think could be more expanded upon. Like actually studying your hunt or stalking it, setting up more cunning traps rather than the usual meat on pitfall and bombs... I just believe that rather than just slicing it to bits or crushing your prey there should be more to it. CourageousHero
 * 8
 * Ahh I got another idea. I also wish there was a better teamwork system. One that would let you actually get to help your teammates out. Like lets say taking a hit for a friend or taking them to a safe place you know stuff like that.
 * 9
 * A Felyne Kitchen skill called "Felyne Airstrike". It allows you to call in the observation balloon to your area to drop bombs onto your target.
 * 10
 * I wish that when you go to the guild and drink the beer or wine, that you are actully able to fight drunk. That would be hilarious to see someone fighting drunk.
 * 11
 * I Wish that when the quest description says "We've sent warriors to help kill the fiend Ect...Ect.... That those so called warriors or knights actually Existed, like you'd walk into the zone where the monster is, and you see a cut-scene like one of these warriors saying Get Over Here And Help!, And that they actually could fight with you, but only to a certain point, Example: Rathalos tail is cut off, he goes into rage, Oh Man! LETS GET OUTTA HERE! one screams, but of course, you stay to kill good ole rathalos and hes not very happy his tail is on the floor next to him :d!!! Longsword114 01:20, 1 August 2008 (UTC)
 * 12
 * More realistic monster deaths like On the monster hunter at the moment you can do the finishing hit anywhere like killing a elder dragon but stabbing it in the toe that just sucks you should have to hit them in the head or something an there should be more gore like you cut off a Rathalos tail an there is no blood nothing
 * 13
 * Defense Quests, it would have to be right and not be extremely hard or tedious, like you have to stop all the minions from getting in the camp and such, not like the Lao or shen quests, something a bit less linear.
 * 14
 * A monster capturing system like in the first Monster Hunter except you can sell them in the town for 5000z! Think how cool it would be to bring a knocked out Rathalos into town on a cart and sell him! [/index.php?title=user:Cephadrome&action=edit&redlink=1 Cephadrome]
 * 15
 * digging. theirs spots to dig to obtain various items like grubs, fossils, and ores. you would use a shovel, that would brake like a pick axe.Lunchbox1234
 * 16
 * more detailed monster info boxes showing a large 3D pic of the monster.
 * 17
 * at the weapon creation screen another option will come up saying"assault vehicle"and a choice of "create or buy" will come up create will let you make your own tank and ride it into the field with you and give it weapons by using monster materials and it's body if you buy one you must have the correct materials to create it or you can't buy it that would be awesome.
 * 18
 * Like the point above of having to rescue fellow hunters it would be cool to be able to meet AI hunters in the field and temporarily recruit them into your team, being able to give orders such as 'hold back' or 'Hit the tail'. this could be incorporated into the point above where some injured hunters are scrabbling around behind logs while their weary friends are trying to repel the monster and you come to help the group of weak hunters (maybe they only have little health and attack) and you have to beat the monster without letting any of them get Ko'd. if you manage to rescue all the hunters without a single Ko then you might get increased quest rewards. [Hakura]
 * 19
 * Town you live in expands as you get more famous, and you can help decorate with stuff From the monsters you have challenged. Instead of the shop just getting more supplies, their place would get bigger or more decorated as you progress. [YaminoOokami21]
 * 20
 * Farm could use monsters you capture for fertilizer like congalala or for plowing fields like the kut ku. Maybe even have the khezu or blos' dig for ores? This idea needs filtering but it might not be so bad?. [YaminoOokami21]
 * 21
 * weapon box inside the guild house so you don't have to leave and come back every time you and your friends want to change gear. [YaminoOokami21]
 * 22
 * Baby wryvens can be acquired from eggs and sold or used in the same way as the piggy. Obviously there would have to some sort of ranch where you can develop and care for the egg. [YaminoOokami21]
 * 23
 * Breeding wryvens for materials might be good, like the ranch idea where you can maintain one or two wryvens for materials. Have a sort of system where once they get to a certain size( adult) you would have to personally beat them in the arena and if your not careful they would break lose and damage your farm or town and make you have to backtrack or even pay for repairs. Mini games for repairing the town or doing favors around town using your hunter skills would be good? [YaminoOokami21]
 * 24
 * Why not having those Guild Knights that are spoken so highley of actually join you in quests, or be found out in the field on thier own quests, and will stop to trade with you,or ask for help if thier quest involves killing a Monster?-Inigmatias
 * 25
 * Monsters should leave footprints or tracks when moving on the ground, and occasionally dung (which can be collected). The tracks and dung should change as they age, so a hunter could tell how long ago the monster was there. Severely injured monsters should leave a trail of blood, especially if they had a big part (like a tail) chopped off - if flying, the blood could be hard to see because it's splattered over a wide area as the monster flies. As with tracks, blood would change colour as it dries. A skill could be added ("Blood Scent") that would make monster blood trails glow and/or show up on the map. Painted monsters should leave a trail of paint rather than showing up directly on the map; in place of that, they could make a "psycho dart" that is more expensive but acts similarly to the current paintball. Smart monsters should know how to wash off the paint/blood (and smart hunters should know to go straight to water so they can ambush the monster when it goes there). More ground-based monsters would be nice; the game seems to be a bit too focused on flying wyverns and dragons. Also, monsters should show visible injuries like sword cuts, bruises, burns and suchlike as they take damage. Not necessarily super-accurate, just changing the texture of the monster depending on the type of injuries it's sustained. If possible, this damage display should be dependent on location, so if you keep on attacking the monster's head, its head would be heavily bruised but the rest of it would be fine. - 5parrow
 * 26
 * The idea of having decorations in your house made of monster parts is awesome. Also, towns should grow as you get furher int he game O.o - maky369
 * 27
 * there is such as gathering guest but why not they just make it as free roam..... -undernavi
 * 28
 * a new Rathalos or a new Rathian thats Rainbow Colur and Water element.
 * 29
 * New farm areas and types of resource collecting, house decoration, village upgrades, seasons... and so on... Where can you find all of that? Monster Hunter 2! Buy now! But wait! It wasn't released in english! How about that!? A new Monster Hunter 3 for the PS3 with improved graphics and that incorporates all of these features plus the wii's monster hunter 3 monsters and underwater abilities! Ever so furious: Dlcrazygamer
 * 30
 * Hunter Duels. Fight other hunters in the arena like gladiators. -SilkyZ
 * 31
 * the heads of monsters can be chopped off and better materials can be carved like if a rathalos head was cut off an item such as a rathalos skull could be obtained,because hammers are like sometimes the heads of monsters. and wings can also be sliced off to disable the monster(not fatalis, too big)
 * 32
 * Colouring/Making clothes for piggy, for example if I kill a hermitaur, I could stick its shell on my piggy.
 * Baby wryvens can be acquired from eggs and sold or used in the same way as the piggy. Obviously there would have to some sort of ranch where you can develop and care for the egg. [YaminoOokami21]
 * 23
 * Breeding wryvens for materials might be good, like the ranch idea where you can maintain one or two wryvens for materials. Have a sort of system where once they get to a certain size( adult) you would have to personally beat them in the arena and if your not careful they would break lose and damage your farm or town and make you have to backtrack or even pay for repairs. Mini games for repairing the town or doing favors around town using your hunter skills would be good? [YaminoOokami21]
 * 24
 * Why not having those Guild Knights that are spoken so highley of actually join you in quests, or be found out in the field on thier own quests, and will stop to trade with you,or ask for help if thier quest involves killing a Monster?-Inigmatias
 * 25
 * Monsters should leave footprints or tracks when moving on the ground, and occasionally dung (which can be collected). The tracks and dung should change as they age, so a hunter could tell how long ago the monster was there. Severely injured monsters should leave a trail of blood, especially if they had a big part (like a tail) chopped off - if flying, the blood could be hard to see because it's splattered over a wide area as the monster flies. As with tracks, blood would change colour as it dries. A skill could be added ("Blood Scent") that would make monster blood trails glow and/or show up on the map. Painted monsters should leave a trail of paint rather than showing up directly on the map; in place of that, they could make a "psycho dart" that is more expensive but acts similarly to the current paintball. Smart monsters should know how to wash off the paint/blood (and smart hunters should know to go straight to water so they can ambush the monster when it goes there). More ground-based monsters would be nice; the game seems to be a bit too focused on flying wyverns and dragons. Also, monsters should show visible injuries like sword cuts, bruises, burns and suchlike as they take damage. Not necessarily super-accurate, just changing the texture of the monster depending on the type of injuries it's sustained. If possible, this damage display should be dependent on location, so if you keep on attacking the monster's head, its head would be heavily bruised but the rest of it would be fine. - 5parrow
 * 26
 * The idea of having decorations in your house made of monster parts is awesome. Also, towns should grow as you get furher int he game O.o - maky369
 * 27
 * there is such as gathering guest but why not they just make it as free roam..... -undernavi
 * 28
 * a new Rathalos or a new Rathian thats Rainbow Colur and Water element.
 * 29
 * New farm areas and types of resource collecting, house decoration, village upgrades, seasons... and so on... Where can you find all of that? Monster Hunter 2! Buy now! But wait! It wasn't released in english! How about that!? A new Monster Hunter 3 for the PS3 with improved graphics and that incorporates all of these features plus the wii's monster hunter 3 monsters and underwater abilities! Ever so furious: Dlcrazygamer
 * 30
 * Hunter Duels. Fight other hunters in the arena like gladiators. -SilkyZ
 * 31
 * the heads of monsters can be chopped off and better materials can be carved like if a rathalos head was cut off an item such as a rathalos skull could be obtained,because hammers are like sometimes the heads of monsters. and wings can also be sliced off to disable the monster(not fatalis, too big)
 * 32
 * Colouring/Making clothes for piggy, for example if I kill a hermitaur, I could stick its shell on my piggy.
 * New farm areas and types of resource collecting, house decoration, village upgrades, seasons... and so on... Where can you find all of that? Monster Hunter 2! Buy now! But wait! It wasn't released in english! How about that!? A new Monster Hunter 3 for the PS3 with improved graphics and that incorporates all of these features plus the wii's monster hunter 3 monsters and underwater abilities! Ever so furious: Dlcrazygamer
 * 30
 * Hunter Duels. Fight other hunters in the arena like gladiators. -SilkyZ
 * 31
 * the heads of monsters can be chopped off and better materials can be carved like if a rathalos head was cut off an item such as a rathalos skull could be obtained,because hammers are like sometimes the heads of monsters. and wings can also be sliced off to disable the monster(not fatalis, too big)
 * 32
 * Colouring/Making clothes for piggy, for example if I kill a hermitaur, I could stick its shell on my piggy.
 * 32
 * Colouring/Making clothes for piggy, for example if I kill a hermitaur, I could stick its shell on my piggy.
 * Colouring/Making clothes for piggy, for example if I kill a hermitaur, I could stick its shell on my piggy.
 * 33
 * The Great Attack: An urgent quest where ... I don't know, a massive monster is attacking... And then All willage hunters (quests & info magazines talk about them so much, but you never see them...) would fight along with you (lets say 5-6 AI hunters doing things that normal players do when hunting so even players that can't play Ad-hoc or online (Xlink) can enjoy the party fun!
 * The Great Attack: An urgent quest where ... I don't know, a massive monster is attacking... And then All willage hunters (quests & info magazines talk about them so much, but you never see them...) would fight along with you (lets say 5-6 AI hunters doing things that normal players do when hunting so even players that can't play Ad-hoc or online (Xlink) can enjoy the party fun!
 * 34
 * I wish that in multiplayer or online gaming, players could trade items, weapons and armors ftw!
 * 35
 * Being able to pick up traps if they haven't gone off yet would be helpful.
 * 36
 * being able to tame monsters according to hunter rank so if your hunter rank 9 you can tame anything but elder dragons you could never tame them because that would be cheat and you can train them to be stronger and take them to battle with you could store them in a monster ranch.
 * 37
 * I wish Breaking parts off monster had more of an effect. For example, if you break both wings of a Lunastra, it can't produce the flamable spores, leaving a big opening. Or if you break a tigrex's claws, it's charge is slower due to the pain. --Lore master 17:59, 27 January 2009 (UTC)
 * 38
 * There was something I found very interesting in the bestiary for the original Devil May Cry; when you encountered an enemy, it unlocked a short bit of information on it, and when you found out different things about the enemy (it used a certain attack, it had a reaction to something, etc), that information was added to the enemy file. In short, it gave very detailed information on each enemy, so that you wouldn't have to try to remember weaknesses and attacks and whatnot. I think that it would be a great idea to use that in the monster files already in the game, possibly coupled with a 3d rotating animation of the monster in question.
 * 39
 * You should definitely be able to take two weapons with you into a quest, or in your camp, have your Equipment and Item box so you can change your armor and weapons and get new items. That would be sweet. Also, maybe a fire, where you could set fire to your arrows for a limited amount of time. Monster should be able to go there, too.
 * 40
 * There should be like airships and rideable monsters. ther also should be new areas like in MH3 the water, there should be like Sky battles with you and some flying wyvern. and i agree with the reaction command like in god of war series.
 * 41
 * The ability to buy armor sets instead of buying armor piece by piece
 * 42
 * There needs to be a new quest type called "save the hunter"-it would be like egg quest but what you must retrive is a fallen a.i. hunter! and there would be a wyven on the map whitch you must avoid (or kill straight away) to get them to safety
 * 43
 * Knuckles/Gauntlets/Fists, I think that the addition of hand to hand would be a nice addition. With the fists one could simply control each fist with a separate button, easily link attacks and perform attacks such as backhands,uppercuts, two hand smashes,wind up punches/chargeable punches, and other physical grappling moves. They could take the same damage class as a SnS or DS. -GDemon666
 * 44
 * Pokke Farm should be larger, and you can upgrade a barn via Pokke Points wherein you can put there the monsters you've tamed in Taimng Quest(new kind of quest I want to add).
 * 45
 * A backstory to the whole franchise. Like myths, legends, etc. Also, a somewhat "internal clock system" so that depending on what time of the year it is, like winter, then certain areas will snow, featuring new monsters. The season changes would also change what missions are allowable, thus making the game longer, harder, and in my opinion, better. Also, a form of transportation, like ships, ballons(already used i think), that take you to differant towns and villages. EclipticKnightV 12:54, April 16 2009(UTC)
 * 46
 * The ability to climb up into trees and hide in them, then being able to jump down and attack the monster.
 * 47
 * Having a bayonet attachment on the Bowgun would be nice to increase power of the melee attack. Would help solo gunners to chop tails of a lot more.
 * 48
 * Got the new herbivore boss:a centipede/even a brontosaurus WTF,more realistic effect,E.X:when a monster is sliced its show the slice trace,more good ability E.X:a SnS block attack,a Tachi quick slice,a light bowgun with a spread attack withut a crag/clust/and another,and new myth(e.X:Actually Pokke village and kokoto Village are one,but after this this this are splited in two, our character was actually a hero who saved blah blah village,and whatsoever.)
 * 49
 * new weapon class: whip/flail. the longest range melee weapons ever, twice as long as a lance. the whip is a faster version of the mace ( twice as fast as a great sword ) yet quite alot weaker. neither can block. whip controlls are: circle= right swing, triangle= left swing, r hold= charge snap, let go to use snap. all the same for flail exept r hold= swing above head, let go to use leg breaker ( an attack whick swins through the legs of an enemy and knockes them down with enough blows.
 * 50
 * the abilitys to fly like in an air balloon and the ability to chop off monsters heads like a lao shan, but only if them monster has a long neck. also more detail like when you chop off a monsters tail it isnt a clean cut its all ragged/ it only cuts off where you hit it. also more detail with the arrows and when you shoot a monster with the bow an arrow sticks out of it a=instead of it just flashing slightly and then dissappearing. oh and this is to capcom... !!! PLEASE DONT TAKE AWAY THE DUAL SWORDS!!!!!... i would also like a moonster and weapon creator =] that would be EPIC !!! i like the idea in monster hunter 3 thaat the surrounding rocks and stuff get smashed by monsters. also more floor detail like monster footprints and blood gets spilled on the ground, also the ability to climb trees and rocks. also more fighting moves like more powerful kicks depending on if your legings have spikes on or not. also the ability to jump onto/ over monsters, i also like the idea of trainig monsters, there should also be monster babys like a baby tigrex and stuff, you could steal them and then have them as a pet, over a period of time they could get bigger. also the ability to steal and keep monster eggs. and when the monsters are old enough the ability to breed them. like a rathalos and kirin cross breed. by thelittleninja666
 * 51
 * It would be class if you could hide your character better and place better traps. To allow better traps more quest time would be needed. Okay you go on a group hunt against a ratholos, would it now be sweet if you could dig holes and put different things in them like bombs or small poison spikes? It would add more 'hunt' to the game and make it more enjoyable
 * 46
 * The ability to climb up into trees and hide in them, then being able to jump down and attack the monster.
 * 47
 * Having a bayonet attachment on the Bowgun would be nice to increase power of the melee attack. Would help solo gunners to chop tails of a lot more.
 * 48
 * Got the new herbivore boss:a centipede/even a brontosaurus WTF,more realistic effect,E.X:when a monster is sliced its show the slice trace,more good ability E.X:a SnS block attack,a Tachi quick slice,a light bowgun with a spread attack withut a crag/clust/and another,and new myth(e.X:Actually Pokke village and kokoto Village are one,but after this this this are splited in two, our character was actually a hero who saved blah blah village,and whatsoever.)
 * 49
 * new weapon class: whip/flail. the longest range melee weapons ever, twice as long as a lance. the whip is a faster version of the mace ( twice as fast as a great sword ) yet quite alot weaker. neither can block. whip controlls are: circle= right swing, triangle= left swing, r hold= charge snap, let go to use snap. all the same for flail exept r hold= swing above head, let go to use leg breaker ( an attack whick swins through the legs of an enemy and knockes them down with enough blows.
 * 50
 * the abilitys to fly like in an air balloon and the ability to chop off monsters heads like a lao shan, but only if them monster has a long neck. also more detail like when you chop off a monsters tail it isnt a clean cut its all ragged/ it only cuts off where you hit it. also more detail with the arrows and when you shoot a monster with the bow an arrow sticks out of it a=instead of it just flashing slightly and then dissappearing. oh and this is to capcom... !!! PLEASE DONT TAKE AWAY THE DUAL SWORDS!!!!!... i would also like a moonster and weapon creator =] that would be EPIC !!! i like the idea in monster hunter 3 thaat the surrounding rocks and stuff get smashed by monsters. also more floor detail like monster footprints and blood gets spilled on the ground, also the ability to climb trees and rocks. also more fighting moves like more powerful kicks depending on if your legings have spikes on or not. also the ability to jump onto/ over monsters, i also like the idea of trainig monsters, there should also be monster babys like a baby tigrex and stuff, you could steal them and then have them as a pet, over a period of time they could get bigger. also the ability to steal and keep monster eggs. and when the monsters are old enough the ability to breed them. like a rathalos and kirin cross breed. by thelittleninja666
 * 51
 * It would be class if you could hide your character better and place better traps. To allow better traps more quest time would be needed. Okay you go on a group hunt against a ratholos, would it now be sweet if you could dig holes and put different things in them like bombs or small poison spikes? It would add more 'hunt' to the game and make it more enjoyable
 * 50
 * the abilitys to fly like in an air balloon and the ability to chop off monsters heads like a lao shan, but only if them monster has a long neck. also more detail like when you chop off a monsters tail it isnt a clean cut its all ragged/ it only cuts off where you hit it. also more detail with the arrows and when you shoot a monster with the bow an arrow sticks out of it a=instead of it just flashing slightly and then dissappearing. oh and this is to capcom... !!! PLEASE DONT TAKE AWAY THE DUAL SWORDS!!!!!... i would also like a moonster and weapon creator =] that would be EPIC !!! i like the idea in monster hunter 3 thaat the surrounding rocks and stuff get smashed by monsters. also more floor detail like monster footprints and blood gets spilled on the ground, also the ability to climb trees and rocks. also more fighting moves like more powerful kicks depending on if your legings have spikes on or not. also the ability to jump onto/ over monsters, i also like the idea of trainig monsters, there should also be monster babys like a baby tigrex and stuff, you could steal them and then have them as a pet, over a period of time they could get bigger. also the ability to steal and keep monster eggs. and when the monsters are old enough the ability to breed them. like a rathalos and kirin cross breed. by thelittleninja666
 * 51
 * It would be class if you could hide your character better and place better traps. To allow better traps more quest time would be needed. Okay you go on a group hunt against a ratholos, would it now be sweet if you could dig holes and put different things in them like bombs or small poison spikes? It would add more 'hunt' to the game and make it more enjoyable
 * 51
 * It would be class if you could hide your character better and place better traps. To allow better traps more quest time would be needed. Okay you go on a group hunt against a ratholos, would it now be sweet if you could dig holes and put different things in them like bombs or small poison spikes? It would add more 'hunt' to the game and make it more enjoyable

General

 * }
 * } how about reluctant monsters? Say if u had full rathalos armour then a rathalos would'nt attack you? (unless u attack it). Also they need to add health bars to monsters as its damm anoying not knowing if there almost dead.

What if armour could get damaged and you would have to repair it or it will have reduced stats?

Also monsters should not bad able to hit you with its tail if ur under it.

Lastly, once uve killed a certain amout of a monster, sayn 20. you should be able to run away from it without being scared. and u should get better at dealing damage once uve killed a few. like a level system where u get xp for killing a mon then after u level up u can deal more damage and get new info or more soft spots, this would tie in with getting more info as you could learn where to hit them?

Suggestions:
1.First,having a mounts in Monster Hunter is fun,well it can help us,the mounts must be..... ex.(for land mounts)Velociprey,loprey,Giaprey or Apceros,PoPo........is good it help us to bring our items and each mounts must have capacity,(for flying mounts) well it help us to go to the place of bosses. Summon a mount: You need to use a flute for summoning a mount,so it has reality. 2.Second,the town/village will get bigger so the reality will increase and for fun. 3.Third,more types of weapons,the current weapons are [Sns,Db,Ls,Gs,Hammer,Gl,Lances,Hunting horn(for melee)- Bow,Heavy Bowgun,Light bowgun(for long range), adding more types of weapons like [Axes,Double Sabers,Polearms,Maces,Staff(for melee)]---[Javelins,Crossbows-it launches arrow instead of bullets(for long range)] 4.Fourth,adding more monsters,bosses and the places will get bigger so the mounts will be used freely, examples of places are:Swamp,Forest and Hills and many more. 5.Fifth,the Monster Hunter in PSP will be online,and able to connect to servers. 6.Sixth,the Monster Hunter game will be a Freedom gameplay,you can do whatever you want. 7.Seventh,making the Monster Hunter even more realistic than previous games. 8.Eighth,you can cut many parts of the Monsters for more items. 9.Nineth,putting a Jump example R+select=Jump and a Jump attack. 10.For the last,in Monster Hunter 2ndG you have a companion,your companion must be EQUIPABLE example you can equip armors or Weapons,but only the weak types of armor and weapons. Sorry for the English -balrogfly