User blog comment:Plexioth- xD/Monster Hunter 3 Ultimate/@comment-4546232-20111209042645/@comment-76.69.4.220-20111209060500

I meant the old critical hit effect. If they just placed a 2D effect on the screen for a split second it would look fine on a 2D screen - unless the screen rotates fast enough for you to see it's not moving you can't tell. With the 3DS, that sort of technique wouldn't work because you can tell the object's flat.

Do you find that the game moves more smoothly than Tri?