MHF2: Armor Skill Guide

Skiils are special "Power Ups" and "Powers" that can be activated by Armor and/or Decorations. Armor sets come with their own negative stills and their own positive skills. Sometimes, some of the armor's skills need a little help being activated by decorations.

Skills are activated by how many "Points" you have. Example a "Defense Jewel" decoration gives you +1 Defense. A "Turtle Jewel" gives you +3 defense.

This is how the points would add up.

Also, decorations are put into armor and weapon Slots, each piece of armor has a certain number of slots 1-3. Usually stronger decorations will take 2-3 slots by themselves. Example a "Defense Jewel" gives you +1 Defense and takes up 1 slot, and a "Turtle Jewel" gives you +3 Defense and takes up 2 slots.

Here is a list of Armor sets/Armor Pieces that hold certain armor skills:

Defense
Raises defense.

Armor sets that activate this skill:
 * Hemitaur


 * Gravios


 * Basarios

Decorations that Activate this skill:
 * Defense Jewel +1


 * Turtle Jewel +2

Table: