User blog comment:Mckrongs/Monster Hunter 4 for the Nintendo 3DS/@comment-184.38.6.146-20121214230446/@comment-4563270-20121216225314

^ the problem with the reanimated skeleton thing is a biological problem. it's a virus that causes the monster to go feral like rabies does. on a hunter a little gauge starts filling up when you first have contact with the virus and once the gauge is full you have contracted it. once contracted the virus causes you to take more damage and negates the regeneration of red health but when your health dips too low it works almost like adrenaline and your attack power and stamina are boosted. from what i can conclude in the tigrex video is that the infected tigrex took more damage and was defeated much faster but mere seconds after the defeat the virus kicked in and acted like an adreneline boost similar to what you do with bleeding or asthmatic shock. the virus doesn't act like zombism controlling the brain and running dead tissue.. this virus gives cpr to the physically unconcious (idk what you would call it when the heart stops beating but the body is not yet dead because death requires that unconciousness for over 8 min.). i mean physiologically to suggest that a virus could reanimate inanimate tissue like bones let alone that a virus can even host in bone tissue is kinda REALLY out there even by monster hunter terms.