User blog comment:Lord Loss/Monster Hunter Frontier G Genuine Discussion/@comment-11685710-20131231090706/@comment-11685710-20131231134755

Well if it "just" comes down to timing dodges, it ain't too bad (for a MH game), but I guess IF I ever get to experience it myself (hopefully on my Wii U since my PC won't be able to handle the updated graphics) it'll be just like every Monster Hunter: learning by doing/dying :D

But Artemis, can you imagine, that it could actually benefit the game overall to fix the hitboxes, that are too big?

I don't think it would make the game a lot easier with that dang high damage output (judging from videos and what frontier players tell on the wiki), but it would make getting into the game a little faster for newcomers (to Frontier! I'm talking about people like me, who played the main series and are used to more or less accurate hitboxes, not people that are completely new to the franchise) since someone like me won't have to analyze for too long, when exactly the moves hit me, because it's actually the leg/tail/claw that hits and not just "air" like in the older games AND veterans like yourself would have to adjust their playstyle a little bit wich would add a little difficulty for you guys ^^