User blog comment:Plexioth- xD/Monster Hunter 3 Ultimate/@comment-4819590-20120214234522/@comment-75.70.4.192-20120215211633

I'm pretty apprehensive about the whole 'seamless open world' thing. This was brought up in the wishlist as well, so I'll just copy/paste what I wrote there. First off, most pre-existing maps would simply be out of the question. Some adjacent areas on these maps are so different, it'd require a substantial 'transition' area to look any sort of natural. Next, monsters could just run or fly away to go eat or sleep, and at the rate they move versus the rate you move, it could be well over 5 minutes just to catch up with a monster as compared to the usual 1~2 it takes to traverse an entire region in the current Monster Hunter games. What if YOU need to get away from the monster to sharpen/recover/etc.? No area changes means nowhere to catch a break, and would also render base camp useless if a monster's after you.