User blog comment:Lord Loss/Discussion of the Week: Statuses/Mechanics/@comment-205.124.145.254-20121210190643

I used to hate elemental blights, but now I use my fare share of remedies, Fire blight is kinda weak, just roll it off a couple times. Water and Ice, just bring dash juice (I always bring mega dash juice to the cold areas instead of hot drink). Thunder and Dragon blight... you'd just best bring the berry used to cure those, I don't know what else to say.

when it comes down to status I hate poison, severely dislike paralysis (but my friend convinced me that trying to shake para off like you would stun actualy shaves maybe 1/2 a second off the duration, not much but...). Sleep... Those accursed Baggi's always catch me off guard. One status effect that I've seen in some RPG's is confusion (thank goodness not in MH), but if it were, I can just picture it now: Directionals in movement would be alittle off to a side, and would then reverse unexpectedly; going for an attack swing would occasionally result in  another action like shiething your weapon or even as mean as accidentaly using an item.

Sure hope no employee's of Capcom are reading this and getting funny ideas.. O_O