User blog comment:Lord Loss/Monster Appreciation Day: Akantor/@comment-1758220-20120310165304

AKANTOR:

Concept: I love it. He's an ancient species of wyvern, illustrating how the wyvern family has evolved over the millenia. He's solitary and barbaric to support this idea. 9/10

Design: Oh baby, this one is a knockout. I could just stop at "he looks totally badass" but it's so much more than that. The black, brown, beige, and red colour scheme give him an earthly yet threatening appearance. His tusks, spikes, vestigial wings, and other primitive structures help to illustrate the ancient natue of the species. The interlocking plate design on his underbelly is great, I love his set of secondary tusks, his spade shaped lower jaw, his Tigrex-shaped upper jaw, The scale pattern on the forearms, I could go on for hours. 9.5/10

Sound: Not a huge fan of his theme, it's a little cartoony in comparison to the monster itself, but I find his roar fitting and intimidating. 7.5/10

Gameplay: Akantor doesn't give you a whole lot of room during the battle, thanks to both the size of the monster and the size of the arena. This can make the fight feel claustrophobic and cluttered, which may turn some people off. A lot of his moves are original, and it's not like he's recycling movesets from other monsters (coughUkanloscough). This makes the battle at least feel like a new experience. 8/10

Equipment: Great all around. The armour has great defense with valuable skills, and the weapons, albeit with low sharpness and affinity, impress with heavy raw. The Akantor bow (in MHF2 anyway) is an straight-up dragon killing device that every hunter should have in their arsenal. 8/10

Overall: An interesting, intimidating, awesome badass of an end-game boss. Although he's stripped of his kingship in Unite, he's still a formidable opponent with great equipment to be made upon his demise. 9/10