User blog comment:Lord Loss/Discussion of the Week: Cold Areas/@comment-1633232-20121029174508

What I liked best out of the Cold Areas out of all the games is the detail they put in all the areas. The environments are very similar to the ones we see on documentaries, which adds a whole new dimension of realism. Even the new Arctic area that's being introduced with Monster Hunter Frontier G is very realistic, and I wish we could fight in that area.

Another unique feature of these Cold Areas is how the monsters, and by some extent the hunters, are able to use the environment to their advantage(or diadvantage). Barioth uses the walls to atack from, Urcusis(whatever it's name is) uses the ice to slide around, Ice Barroth uses the snow, Gigginow uses the caves, Deviljho uses the icicles in the caves to attack indirectly, and Ukanlos as well. I can't really think of any other environment where the monsters use to their advantage in such a way.

Although I do have to say the Tundra is my favorite of the Cold Areas. While the actual areas you explore and fight in are rather flat, and some would say, bland, the detail that surrounds these areas is stunning! The frozen trees, the Glaciers in the distance, and the sheer amount of detail in the caves and snow make the Tundra one of my favorite areas out of all the MH games! What's also coo about the Tundra, somewhere in the world there is a location that is very similar to the MH Tundra area.