User blog comment:Lord Loss/Discussion of the Week: More Elder Dragons/@comment-3195217-20140705123946/@comment-3195217-20140707015932

@ArcEarth

I didn't say those are not boring. They are. I fell asleep fighting G Fatalis multiple times in a row. And they are horrible abominations as well. But this blog features none of the Fatalis brethren. If we could have gone out of the boundaries, I would have said fav:Kusha, Teo, least fav: W. Fata and... well still Dire Miralis.

The thing is with DM is it's the supposed calamity bringer, and forget not, in a 3rd gen game (with improved mechanics). They basically copy-pasted Crimson Fatalis with a quarter of its health and half it's strength (and with weak spots). Oh yeah and underwater.. So prominent..

My point is that if a monster is marketed as the "bringer of the end times" with all it's weapons and armor (which are very good and useful, especially the armor), it's GLORIOUS music and terrain and the multi's  "story".What we get is a shoddy copypasta of Crimson Fatalis with 2 new moves and many flaws compared to all the other monsters of the game and the thinrd generation (except Ceadeus).

And one plus (you can stone me after this) to the Fatalis brethren:

They are cheap. With DM you don't even have that (horrible) sense of insecurity.. you just go in, press x a few times and win.. everyone is happy, except me, because I still have an grand total of 0 hellwings. It just doesn't get your blood pumping.. only after you finish, not to find any hellwings on the reward screen, yet again..

Reward: Fatalis armor is not really worth the time you invest in in terms of future usability. DM armor does. This is what frustrates me but I still keep going, that it's armor is good. Very good and easily mixable with so many points to attack and having decent points/piece to Unshakable. With Fatalis armors, you don't have that. They have their specific skill that are good, but not mixable and you can choose to make another armor with more or less identical or better skills from other monsters under about half or quarter the time you would be making any of the fatalis armors. Meanwhile you would improve your personal skills as well. You can't do that with Dire Miralis. You can't easily substitute it's armor (Your options are limited to the event G Mohran armor which is impossible to most solo players and to talismans with sufficient points ((which can be 3 at most)) to Unshakable which is is a charmtable dependant factor, aka involves extreme amount of luck. And for the gem for unshakable+4.. what do you need? F-ING HELLWINGS). You have to sit there and freaking pray to the damn RNG to give that hellwing after the 6th damn hour of mashing x.

And it still doesn't.

My point is that while Fatalis is a sort of challenge (though it is poorly executed, it still is), I feel like as though Dire Miralis is a chore. If you want to complete the game you have to beat it at least once. And if you want it's awesome stuff.. well then good luck, may the RNG bless you and may your brain not turn to mush.

If you enjoy it.. well, have at it! Have a jolly ol' time!

For me though, the verdict still is:

For a third-gen 'End Boss' titled Elder Dragon, Dire Miralis is annoyingly boring and it is a letdown.

(and yes, I have a personal issue with hellwings at this point)