Forum:New Attack Mechanic For Heavy Weapons

When I say Heavy Weapons I am reffering to the Great Sword and the Hammer... and maybe the Switch Axe but I haven't fully worked that one out yet. My idea for this was to incorporate a dodge mechanic by using the weight of the weapon and the momentum of the attacking monster to effectively keep the hunter out of harms way.

For example: When attacking with the Hammer you could do a three charged spin attack towards an oncoming monster and it would effectively catch the monster on the side and move the hunter out around and then behind the monster. Or if a Great Sword charged down swing is timed properly the sword would come between the hunter and the charging monster and push the hunter backwards for the remainder of the monster's charge. Obviously not game breaking but just something I thought of that might be fun. Vebnstuff 20:01, September 28, 2010 (UTC)