Forum:(Kirin) Guide by (Accretcia)

Guide Made By: Accretcia

Guide for: Kirin

Game: Monster Hunter Freedom Unite (MHFU)

Rank: G-Rank 3 Stars

Weapon Type: Dual Blades/ Dual Swords

Recommended Weapons

Elemental Based weapons:

- Volcanic Storm (This weapon is the improved version of Firestorm. Personally, I don't recommend using Firestorm, so as much as possible, use Volcanic Storm. It's made up of Lavasioth [Yeah I know that sucks], G-Rank Plesioth [Pain in the a** since it kills you without touching you!!!] and Yamatsukami [BORING!] but with 364 raw power, 350 water and 350 fire attribute, hey it's worth it. )

- Punisment Blades (It's root weapon is Red saber then choose Twin Flames. Possibly the best Fire attribute DS in-game. It pwned my first G-Rank Kirin in 23 mins, not bad I think. It requires G-Rank S. 'Los and G. 'Ian materials and the hardest part to get is the dreaded HvnlyRathalosScl and the HvnlyRathnScl YOU WILL NEED IT BOTH. 350 raw and 400 fire attribute, worth it no? Plus It can and will pwn Ukanlos in 20 mins... or LESS.)

- Holy Guild Knight (My winning weapon against Kirin. Possibly the best Water based DS. It's materials are pretty easy to get. The only monsters you have to kill are Hermitaur and Ceanataur. It has 364 raw damage and 280 water attribute quite small compared to the Volcanic Storm however I pwned a Kirin in less than 20 minutes. A must for all DS users. It has cool sound effects too xD)

Raw Based weapons :

- Akantor Shadow Claws (Awesome damage. Sweet affinity but terrible sharpness. This weapon can only be acquired if you have already beaten Ukanlos. 462 raw damage and 35% affinity are nice and all but the sharpness is really the problem. It's a good weapon however many DS are still better. Use only as last resort.)

- Ebony Wings (You will really love this DS. With purple sharpness, 336 raw and 50% affinity who wouldn't love this? Extremely easy to make if you have the Hidden Ones. Made up of Nargacuga materials.)

- Red Rippers (Made up of Terra Shogun Ceanataur, it has 364 raw, purple sharpness and 15% affinity.)

- Crow Tessen (Garuga materials! Yeah that irritating excuse for the scion of a Kut-Ku and a Rathian. Basically like Red Rippers but with 35% affinity and White sharpness. Better than the last 3 when parred with my DS set)

Armor:

For armor these are the skills you should be looking for.

- Sharp Sword (Halves sharpness decrease. A must!)

- Reckless Abandon (Increases affinity. Prefferrably +2 or 3 but + 1 is okay)

- Sharpness + 1 (Increases sharpness by 1 color or extend a color bar. Depends on your DS)

- Element Attack Up (Increases element damage. Element Based weapons)

- Runner (Good if you are out of Power and Mega Juice since it decreases Stamina consumption. Optional.)

- Divine Protection (You will be close to the monster most of the times so Divine Protection will come in handy. Optional)

- Sharpening Skill Inc (Increases sharpening time. A must!)

- Evade + 2 (It increases invulnerability time when dodging. Optional)

- Evade Distance Up (It increases the distance covered while dogdging. Optional)

- ESP (Penetrates anything no matter how hard it is. Extremely useful)

- Quick Eating (Shortens eating time. Extremely useful)

- Trap Master (It increases the set-up time of traps and bombs. Situational)

Now for armor set/ combo :

Set number 1

- Kaiser Crown X ---> 2x Grinder Jewel - Ceanataur Mail Z ---> 1x Expert Jewel and 1x Grinder Jewel - Ceanataur Braces U ---> 1x Master Jewel - Ceanataur Tasset Z ---> 2x Grinder Jewel - Dark Akantor Hessian ---> 1x Razor Jewel

Will give you :

- Reckless Abandon + 1 - Sharp Sword - Sharpness + 1 - Sharpening Skill Inc

Why:

- This is the set I use whenever I use my Duals. Just look at the skills and you'll know why. This set is built for an aggressive DS player. Defensive capabilities of this set relies more on the player's timing, precision and the ability to know when to runaway like a headless chicken on drugs (Run like hell in normal people's language).

Suggested weapon/s :

- Crow Tessen (Purple sharpness) - Holy Guild Knight (Purple sharpness) - Volcanic Storm (Purple sharpness) - Akantor Shadow Claws (Green sharpness even with sharpness + 1)

Set number 2

- Full Guardian Spirit Shin (Yamatsukami) x5 Grinder Jewel and x5 Divine Protect Jewel

Will give you :

- Quick Eating - ESP - Paralysis Duration Halved - Hunger Increase [Lo]

Gemmed :

- Quick Eating - ESP - Paralysis Duration Halved - Hunger Increase [Lo] - Sharpening Skl Inc (Using 5x Grinder Jewel) - Divine Protection (Using 5x DivineProtectJewel. Possible only after beating Ukanlos)

Why :

It has great defense but it makes you look like a walking wood man. As you can see, Hunger Increase is not gemmed out. It's not really a problem since we'll be using Power and Mega juices most of the time. Divine Protection is possible only after you have beaten Ukanlos because you'll need some of his parts to created those jewels.

Suggested weapon/s

- All of the recommended weapons except for Akantor Shadow Claws

Set Number 3

- Kirin Horn X ---> 2x Artisan Jewel - Golden Moon Mail Z ---> 1x Master Jewel - Kirin Longarms X ---> 1x Artisan Jewel and 1x DivineProtect Jewel or 2x Artisan Jewel - Kirin Hoops X ---> 2x Artisan Jewel - Kirin Leg Guards ---> 1x Artisan jewel or 2x Protection Jewel

Will give you :

- Runner - Divine Protection - Sharpness + 1 - Element Attack up

Why :

Ironic, Kirin set huh? Well this is for those who have already beaten Kirin but with another weapon or other fellow DS users who just wants to take revenge on Kirin and it's other Kirin friends. Sharpness + 1 is all gemmed so it's gonna be a lot of work but hey, look at the skills. It also makes a great SnS, Hammer and LS set.

Suggested weapon/s

- All Element Based weapons

Set Number 4

-  ---> 2x Marathon Jewel - Kirin Horn X ---> 2x Marathon Jewel - Silver Sol Mail Z ---> 2x Divine Protect Jewel - Kirin Longarms X ---> 1x Element jewel and 1x Attack Jewel - Silver Sol Coil Z ---> 1x Strongest Jewel - Kirin Leg Guards X ---> 1x Fierce Jewel

Will give you :

- Attack up (Medium) - Runner - Divine Protection - Element Attack Up

Why :

First of all let me tell you that this, my readers, is one of the if not, the best looking female set I have seen. Moving on, what we are after here are attack boosters, stamina longetivity and defense. That's it no more no less. It's not really a great DS set but it can be quite useful. Also a great, SnS, Gunlance, LS, Hammer and Lance set. Runner is only possible with a 2 slot weapon.

Suggested weapon/s

- All Element Based weapons - Ebony Wings - Red Rippers

Set Number 5

- Narga Helm X ---> 2x Grinder Jewel - Narga Mail X ---> 2x Grinder Jewel - Narga Vambraces X ---> 1x Evade Jewel and 1x Grinder Jewel - Butterfly Anca X/ Obituary Anca X ---> 3x Jumping Jewel - Butterfly Gamba X/ Obituary Gamba X ---> 3x TrapMaster Jewel

Will give you:

- Evade + 2 - Evade Distance Up - Sharpening Skl Inc - Trap Master

Why :

This set is basically like the Narga X but with a -3 resistance to Thunder. This is the set for those who wants to play safe or defensive during this fight.

Guide:

Okay the guide now starts here.

So why DS?

Dual Blades are those cool looking dual daggers/swords that rips monsters apart with it's cool moves of some sort. However, these weapons are suicidal to Khezu and Kirin. Yes, this is not recommended unless you are extremely familiar with Kirin's move set and the like. With this guide, I will try to help you make things easier using DS plus it can pierce through his thick hide.

What is Kirin?

Since you have already reached G-Rank, I'm not going to go and say "Kirin looks like a cheap excuse for an Elder Dragon since he's a Unicorn-like creature that shoots lightning at you. Zeus would sue Capcom for this."

Moving on, let's take a look at his attacks.

Disclaimer: This attack descriptions are taken from monsterhunter.wikia.com. Credits belongs to them not to me a'yt?

Attacks:

Charge: Kirin will charge forward at you knocking you down if you are not on Demonization mode. Damage: Medium How to evade: Move out of the linear range and run.

Damage:  How to evade: Must you? :)
 * Taunt: Self-explainatory.

Prance: It will jump from side to side. Quite irritating in my opinion. Damage: Medium How to evade: Dodge at last minute; Run away as far as possible ; Get out of the way.

Damage: High How to evade: Run for the Kirin's back; Dodge and out of range.
 * Lightning Front: Shoot lightning in front of it. This 5 bolts are randomly placed.

360-Lightning: Calls down 8 bolts around itself. It always hit the exact same spot. Damage: High How to evade: stay away and move out of range.

Damage: High How to evade: Stay away; Move to it's front.
 * Thunder Shock: Call lightning upon itself. 5 bolt strike.

Damage: Low How to evade: Dodge to the side.
 * Horn thrust: Stab with it's horn

Lightning Thrust: Thrusts, then calls lightning in front. Damage: Medium How to evade: Dodge to the side; stay out of range.

Damage: High How to evade: Note the motions and stay out of range.
 * Locking thunder: Does a growl then does random thunder attacks The range can be determined by the wind up motion. If he rears on his hind legs, it will be in a circle around him. If he growls and rears up a little, it will strike between right in front of him and a medium distance away. If he growls then rears up all the way on his hind legs, it will strike very far away, in front of him.

Damage: High (Will most likely cause Paralysis) How to evade: Last minute dodge.
 * Following Lightning: Kirin summons a white shadow that follows you until it strikes a lightning. He growls and shakes his head and subsequently rears up before performing this. He often does his taunt (brushes the ground twice then goes immobile) following this.

Charge Lightning Tackle: Kirin runs at you but lightning is struck where ever he goes. He does a short charge then thrusts his horn to bring down the lightning Damage: Charge- High; Lightining- Medium (Will most likely cause Paralysis) How to evade: Stay out of his path.

Note: Those with '*' will be discussed later. - - - -

Items:

Loodout 1:

Book of Combos 1-2 Potion x10 Mega Potion x10 Health Flute Bomb Material x10 Exciteshroom x10 Whetstone x20 Power and/or Mega Juice x5 Honey x10 Farcaster

Loadout 2:

Book of Combos 1-4 Potion x10 Mega Potion x10 Large Barrel x10 Gunpowder x10 Small Barrel bomb x10 Large Barrel Bomb x3 Large Barrel Bomb + x2 Farcaster Honey x10 Power and/or Mega Juice x5 Scatterfish x10

Guide:

This guide is just to give you an insight of what you have to do during battle. Attack guide will be discussed later.

Number 1

- Any set - Loadout 1

Start with jumping down the tower first. Once you have already drank a power juice start dancing and go get yourself killed right away (kidding). The key to victory is knowing when, where and how to attack. Not to mention knowing when to run like a headless chicken on drugs. Attack only with the Round Horse if your sharpness is at Purple or else it will bounce off so as soon as it reaches White state, Demonize and dance away. Remember to always keep your health up and sharpen frequently.

Number 2

- Narga X and Obituary/Butterfly set combo - Loadout 2

This is going to be a stupid version of bombing Kirin. Once Kirin is knocked down, plant a bomb at the horn then *boom*. Rinse and repeat. This is not really recommended but it is quite fun especially when you kick the bomb and you and Kirin both flew away.

Attacking Guide:

Notice the '*' on some of the attacks earlier? Those are the attacks on where a hit will be possible.

Taunt: Go infront of him and dance away.

Lightning Front: Go at the back. Dance away.

Thunder Shock: Some will say that stay away from that attack. I for one will say GO FOR IT! How? Go infront and you are basically safe from all of his bolts then dance away!

Horn Thrust: A hit is only possible if you are near him. Just dance away.

Lightining Thrust: see the one above.

Locking Thunder:

- Far away: Hit him everywhere. - Near:  - Medium: At the side or at the back.

Following Lightning: Some players will not attack during this move however if you have Purple sharpness or ESP. Attack and evade at the last minute. Do not, I repeat, DO NOT DEMON DANCE.

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That sums it up. Killing Kirin will be quite difficult with DS but once you get used to it, it's going to be and easy breeze.