User blog comment:Lord Loss/Monster Hunter Theory... Blog/@comment-1758220-20110714021353

Here's one, what really is stopping a large monster from stumbling upon base camp? This would make sense for a monster such as Bulldrome, which is listed as having incredible tracking skills. I mean, I know the game dictates that no monster will appear at camp, but when you consider that it's usually just a Jungle pass (for example) separating the hunting ground and the camp, who's to say a pack of Velociprey don't catch a whiff of the rations and go and raid the supply box? Or, what is a huge, wandering monster like Deviljho or Rajang appears at camp all Jurassic Park 2 style during a quest? Obviously this is likely just for gameplay purposes so that the player has somewhere safe to be, but hey, if you can come up with a plausible explanation, I'd love to hear it.