User blog comment:Plexioth- xD/Monster Hunter 3 Ultimate/@comment-1011548-20120417155513/@comment-1006487-20120418142830

As with all ailments, monster have an initial defense against it.

Let's take Rathian as an example: Initial Defense 70. Now you got to deal 70 status damage to get an explosion. This explosion deals 200 points of fixed damage.

After every explosion, the defense against it raises by 55 making it 125 (max.: 1445). So it is getting harder and harder to deal the explosion damage, but this is still a limit that can easily be broken with the Horn Scatter Bow.

The thing is, Rathians flinch/break limit on all parts is 200 at max making it flinch after every explosion and leaving plenty of possibilities to apply more status damage. So the broken thing are actually the flinch limits of some monsters that make this ailment so extremly useful.

Hope you get it (more) now.