User blog comment:Plexioth- xD/Monster Hunter 3 Ultimate/@comment-187979-20120122052748/@comment-4555457-20120122223447

how i perceive that it works is the number of status you have is how much damage each slime hit does, and once the slime counter hits a certain number it needs to hit, let's say 5,000 because that's what it looks like to me, it explodes and does what i would imagine to be LBB damage -- another way i can see it working is that there is a finite number of status hits that must be met before doing that status damage in unmodified damage, so a weapon with 400 status would do a set 400 damage upon explosion, and that could be why its so easy to stagger monsters with it - that is a LOT of damage bypassing defense