User blog comment:HummelHunter/Monster Hunter Freedom Unlimited/@comment-3150696-20110228011749/@comment-2053489-20110302105441

Picking SA phials would be kinda complex and unecessary I think. You would need to add a whole menupoint to the smithy beacause of one weapon and it wouldn't change that much.

The element thing for gunlances is also cool, had the idea by myself a while ago, but after all the shelling is made more as a way of combo linking and to push through unblockable, static damage against armored targets. There is no need for element in order of it doing the job.

Still reasonable thought, I am open for any idea.