User blog comment:Lord Loss/Discussion of the Week: Statuses/Mechanics/@comment-180.194.249.177-20121211115935

'''Favorite: It would be "slimed status" and second "felvine scented" and 3rd it wuld be dragonblight. '''

Suggestion Ailment: "Gravitized":an ailment that decreases run speed,you cant sprint to.when youre unsheathing a weapon it will be very diffucult,(slow unsheating...like its heavy) and every time get on the ground you cant stand up easily.Damage inflicted to you doubles.You also cant evade (panic dive to)

"Bad Luck":makes your sharpness orange.makes you confused (when you want to walk to the right you go to the left) decreases raw damage of your weapon makes your affinity -100%...and makes a monster target you more (if you are in a group mission or with a comrade).

For the Final Question:they are cool ideas it really shows what the monster's element is...it also shows variation of some ailments based on the place like snow, and mud.It really should be in other future monster hunter games too.