User blog comment:Lord Loss/Monster Appreciation Week: Dire Miralis/@comment-17735225-20131009134804

Dire Miralis, the revamped fatalis for the 3rd gen and the final boss of the 3U's 'story'. A great dragon that heralds the end the Land,Sea, and Sky arc (I'm referring to the 3rd gen theme).

First I must say I'm really impressed with the atmosphere this fight take place. You're fighting the Earth's rage it self, a walking volcano with a fire blast unlike anything ever seen before, to save the entire world. Luckily, the nature of the Tainted Sea hinder its destructive force of its feiry power. The music is really great (The final fight that bring you back to the very first theme that you hear when you start the game? awesome!) and  the tanzia lighthouse really add to the epicness of the fight; the lighthouse is built as the prove of victory over this dragon long time ago, and now the fight took place just near it, as if the dragon was mocking at the humanity's short-lived past victory. Knowing that people are watching the fight from over there also give the 'bring it on!' mood to the players.

But then the fight wasn't really impressive. It dies within the 20-30 minutes mark, which is reasonable for all elder dragons such as G-Ala, Goldbeard and Jhen. But it's somewhat aniticlimatic for this one, why not make him a super large HP monster that can be repelled, like Fatalis trio? Actually to improve him, you might have to repel him even with 4 players.

My idea is that he'll have like super high amount of hp, and you'll have to damage his chest enough and reach the repel time to repel him. The next quest his all damaged parts regenerated (except for the chest). Every time you 'repel' him the chest became more damaged and the killing quest his chest broke and finally let to rip the heart out, killing it(temporarily). This way he'll be farmable(you get a lot of material even with only repel) while not being a pushover by most players that beat him. And his existence polluting the sea force him to be killed in a single fight? No problem. Make the tanzia port in panic state (The sea turned red, tremors, everyone in panic) like in MHdos when dragons attacks Dondaruma, while the quest is initiated.