User blog comment:Mckrongs/Monster Hunter 4 for the Nintendo 3DS/@comment-1685631-20120705204839/@comment-5043481-20120706155358

It seems with all the jumping that capcom tried to devialte away from the flat arena style of play, which some (not me) may think to be boring. I have always thought having more hills and cliffs and dunes would be good, and mayby a forest area where you can run around in trees would be great. All of this would have made it more real, as the real world is not a constant array of shallow flat bottomed pits.

Hiding the area boundarys instead of having an invisible wall would be good too.

I think they have tried to do this but have gone too far the other way, and made it unreal in a different way.