User blog comment:Lord Loss/Discussion of the Week: Switch Axes/@comment-1837917-20120902003923


 * 3 SA's are my children.

Being creepy aside, for me, an SA has to be analysed for its capabilities in both sword and axe mode, as well as design in both. For instance, Demonbind looks awesome as an axe, then goes funky as a sword. :/ Dobo/Sub's Switch Axes are awesome in both modes (and you're right Loss, it can never build up enough KO damage on its own, as it doesn't happen every time).

For me, SA was a good chance to break out of the LS style I'd built up in Unite, and as a weapon, they just give that feeling of impact better than a LS. The sidestep in P3rd is fantastic, and makes dealing with loads of monsters a cinch - but for a monster it really sucks against...? I'd say Gobul in Tri, but I just find him friggin' annoying.

Short and sweet - they are THE weapon for tail cutting. Dat upswing

Being in MH4? For me, Switch Axes really define Generation 3. MH4 needs to define itself first before I could pass any judgement on merit.